Cadillacs And Dinosaurs Link
In 1986, Mark Schultz launched Xenozoic Tales through Kitchen Sink Press. The series was heavily influenced by pulp magazine illustrators like Frank Frazetta and Norman Rockwell, combining detailed, cross-hatched linework with a dynamic sense of action.
The aesthetic of the world is distinct: while set in the 26th century, the surface dwellers have adopted the culture, fashion, and technology of the mid-20th century. This "retro-future" vibe creates a unique atmosphere where mechanics drive finned Cadillac sedans through jungles filled with Tyrannosaurs.
If you’ve heard the name Cadillacs and Dinosaurs but aren’t sure if it’s a lost arcade game, a ‘90s cartoon, or a comic book fever dream — the answer is all of the above. But behind the bizarre title lies a smart, eco-conscious sci-fi universe that’s ripe for rediscovery. Cadillacs And Dinosaurs
The obsession with 1950s Americana serves a narrative purpose. In the face of a terrifying, primal new world, the survivors clung to the aesthetic of an era they viewed as the "peak" of human stability and style. It is a visual metaphor for humanity looking backward to move forward.
A one-season, 13-episode syndicated cartoon. Toned down for kids: guns are replaced with “stunners,” and environmental themes are heavy-handed but sincere. In 1986, Mark Schultz launched Xenozoic Tales through
| Theme | Modern Relevance | |-----------|----------------------| | Fossil fuel dependence | The comic’s scarcity of gas → a metaphor for renewable transition | | Climate change | Cataclysm caused by pollution, not asteroids | | Retrofuturism | 1950s cars + future tech = unique aesthetic used by games like Fallout | | Strong female lead | Hannah Dundee is a scientist equal to Jack, not a damsel |
Ask a gamer why they remember Cadillacs and Dinosaurs, and they will almost always say the same thing: "It was the hardest game to find." This "retro-future" vibe creates a unique atmosphere where
Unlike Street Fighter II, which was in every pizza joint and laundromat, Cadillacs and Dinosaurs was expensive. Capcom used the CP System Dash (CPS-1) hardware, but the game required a massive motherboard and unique wiring. Consequently, it was mostly found in dedicated arcades or high-end movie theaters. Furthermore, due to licensing fees from both GM (Cadillac) and the comic publisher, home ports were almost non-existent.
While Final Fight got ports to the SNES and Sega Genesis, Cadillacs and Dinosaurs only saw a very limited release on the Sega CD and the obscure Sharp X68000 computer in Japan. For American audiences, the only way to play it legally for decades was to find a dusty arcade cabinet.
Jack Tenrec acts as a bridge. He respects the dinosaurs (often calling them "The Great Survivors") and distrusts the rush to reinstitute high technology. The series posits that humanity is not the master of the world, but merely one species trying to find its place.


