Config = {}
Config.PowderPrice = 300
Config.ProcessTime = 20000 -- ms
Config.PackageTime = 15000
Config.SellMinPrice = 600
Config.SellMaxPrice = 1200
Config.UndercoverChance = 20 -- percent
Config.OverdoseThreshold = 15
Config.LabLocations =
vec3(1234.56, -567.89, 69.42),
vec3(3456.78, -901.23, 42.69)
A static sell price gets boring fast. Advanced scripts offer:
| Event | Police Alert | |-------|---------------| | Processing in lab | 20% smell detection (radius 50m) | | Selling to NPC | 20% undercover cop | | Overdose in public | Automatic EMS & police dispatch | | Carrying >10 bags | Random police dog scan at traffic stop | cocaine script fivem
Client-side effect example:
Citizen.CreateThread(function()
while true do
local addiction = GetResourceKvpInt('coke_addiction')
if addiction > 10 then
SetPedMoveRateOverride(GetPlayerPed(-1), 1.3) -- speed boost
ShakeGameplayCam('DRUNK_SHAKE', addiction / 100)
end
Citizen.Wait(1000)
end
end)