Some claim a fast zoom script allows two AWP shots in one second. False. The AWP has a forced weapon cycle time (nextattack convar). No script overrides this. What users perceive as a double shot is actually a shot + a quick knife cancel that plays the sound but doesn’t fire a second bullet.
Warning: Many servers today disable wait. The script may do nothing or cause client errors. Use at your own risk.
alias +fastzoom "+attack; wait; -attack; wait; slot5; wait; slot1; +attack2"
alias -fastzoom "-attack2"
bind "mouse1" "+fastzoom"
How it works: Instead of slot3 (knife), it switches to slot5 (C4/bomb). The C4 makes no drawing sound.
Downside: If you don’t have the bomb (e.g., not on Terrorist team or bomb is dropped), the script fails.
Some servers disable the wait command due to anti-cheat measures. In that case, use this version:
alias +fastzoom "+attack; slot3; slot1; +attack2"
alias -fastzoom "-attack2; -attack"
bind "mouse1" "+fastzoom"
Note: This version is riskier because it switches weapons before the shot is fully registered on high-latency servers. Test it on your favorite server before competitive play.
CS 1.6 supports the wait command (a small fraction of a second delay).
By stringing wait commands together, you can create timing sequences.
Example sequence for a single‑button zoom toggle:
Do not use scripts to gain unfair advantage in competitive or ranked play where they’re banned. Respect server rules and tournament regulations.
If you want a variant for a specific bind, server tickrate, or to integrate into your full config, tell me which key/slot you prefer and whether you use autoexec or server with different tickrate.