Dota 1 Map 6.90 Ai
| Aspect | Official 6.83d AI (by PBMN) | Unofficial 6.90 AI | |--------|-------------------------------|----------------------| | Stability | Very stable | Unstable | | Hero pool | Up to 108 (working properly) | ~112 with many broken | | AI competence | Good (can Roshan, use BKB, combo spells) | Poor (cannot use new items) | | Multiplayer sync | Works in LAN/bots | Frequent desyncs |
Dota Allstars v6.90 AI is a community-modified version of the classic Defense of the Ancients (DotA) map. Officially, IceFrog’s final stable map series ended around version 6.83d (with 6.88 being a later stable release). There is no official 6.90 map by IceFrog. Any “v6.90 AI” map is an unofficial, fan-made edit, typically created by Chinese or Russian modding groups (e.g., “Zymoran” or “PBMN” teams). These maps aim to add newer heroes and items from Dota 2 into the WC3 engine, alongside functional AI bots. dota 1 map 6.90 ai
The 6.90 AI maps often feature:
In an era of Dota 2's 7.34+ patches, why would anyone dig up a 15+ year-old mod? | Aspect | Official 6
Why not just play Dota 2 vs. Bots? | Feature | Dota 1 Map 6.90 AI | Dota 2 Bots | | :--- | :--- | :--- | | File Size | 8 MB | 25+ GB | | Offline Play | Perfect (No internet required) | Requires Steam login (periodic online check) | | Hero Pool | 110+ (including fun/broken heroes) | 120+ (Vanilla only) | | Difficulty Curve | Predictable but aggressive | Extremely passive on lower levels | | Nostalgia Factor | High (Original SFX & models) | Low (Modern polygons) | Any “v6
Let’s be honest—it’s a mod of a mod. 6.90 AI is not perfect.
