Ets2 — 135 To 136 Patch 2021
The 2021 patches (1.40, 1.41, 1.42, 1.43) focused on:
Thus, no 1.35 → 1.36 patch existed in 2021; it was a 2019 transition.
While 1.35 was a solid stability patch, 1.36 introduced specific gameplay and technical features that became standard in 2021 playthroughs:
The move from patch 1.35 to 1.36 was not just a simple update; it was a necessary modernization. It stripped away the limitations of 32-bit computing and DirectX 9, allowing Euro Truck Simulator 2 to remain visually competitive years after its initial release. By the time players reached 2021, the features introduced in 1.36 had become the baseline for the immersive experience the game offers today.
Rolling Back or Moving Forward: A Guide to the ETS2 1.35 to 1.36 Transition If you’re still clocking miles on Euro Truck Simulator 2
and looking back at the 2021 landscape, you might be navigating the specific jump between Version 1.35 and 1.36
. While these updates aren’t the newest kids on the block anymore, they represent one of the biggest technical shifts in the game's history.
Whether you’re a modder trying to maintain compatibility or a player on an older rig, here is everything you need to know about that era-defining patch. The Big One: DirectX 11 The headline for the 1.36 update was the full transition to DirectX 11
. While 1.35 introduced it as an experimental option, 1.36 made it the standard, dropping support for DirectX 9. Why it mattered:
This move allowed for better performance, smoother frame rates, and more complex visual effects. The Catch:
For players with very old hardware that didn't support DX11, this patch was the "end of the road," making the 1.35 legacy branch a permanent home for some. Corsica Joins the Map
While 1.35 brought us the massive Sardinia expansion, 1.36 added the beautiful island of
. With six new cities and winding coastal roads, it became a fan-favorite "free" addition for owners of the Vive la France! Management and Quality of Life
The jump to 1.36 wasn't just about graphics; it was about control: Driver Management:
The map view finally allowed you to see your drivers and garages more clearly, making large-scale empire management much less of a headache. Anti-Aliasing:
Improved SMAA settings arrived, helping to get rid of those jagged "power line" edges that plagued earlier versions. Modding: The 2021 "Break"
If you are currently trying to run 2021-era mods, keep in mind that the 1.35 to 1.36 jump was a "mod breaker." Because of the DX11 shift, many older texture and lighting mods from 1.35 will cause immediate crashes in 1.36. Always check your manifest.sii
files to ensure your load order is compatible with the DX11 environment. How to Switch Versions in Steam
The transition from version 1.35 to 1.36 in Euro Truck Simulator 2 (ETS2)
represented a significant technical shift for the game, primarily due to the full adoption of DirectX 11 trucksimulator.wiki.gg Technical Shift: DirectX 11 Integration
The most impactful change in update 1.36 was the mandatory move to DirectX 11
, which resulted in the complete removal of support for DirectX 9. SCS Software's blog Performance Benefits
: Players generally noted smoother gameplay, increased FPS, and improved long-range Level of Detail (LOD). Hardware Requirements
: Because DirectX 9 was dropped, older graphics cards (like the GeForce GT 220) that do not support DX11 became incompatible with version 1.36 and later. Troubleshooting
: For some, leftover plugins like Reshade or SweetFX caused startup issues after the update, often resolved by clearing the game's folder and verifying file integrity via Major Content and Features
Released in late 2019, version 1.36 paved the way for the major Road to the Black Sea Truck Simulator Wiki Euro Truck Simulator 2: Road to the Black Sea
actual release date for the Road to the Black Sea DLC is coming soon» (настоящая дата релиза Road to the Black Sea будет раскрыта Truck Simulator Wiki Contributors to Truck Simulator Wiki ETS2 , 1.36 update and DX9 support removal - SCS Software
Looking back at the evolution of Euro Truck Simulator 2, the transition from version 1.35 to 1.36 remains a pivotal moment for the community. Even in 2021, many players revisited this specific patch cycle to understand the technical leaps SCS Software made, particularly regarding the shift in rendering technology and map expansions.
The core of the 1.35 to 1.36 update was the definitive move to DirectX 11. While 1.35 introduced DX11 as an experimental choice, 1.36 made it the standard, effectively ending support for DirectX 9. This change was a game-changer for performance. Players on modern hardware saw significant boosts in frame rates and smoother rendering in dense urban areas. It also paved the way for more complex visual effects that would define later expansions like Iberia.
Content-wise, the 1.36 update was the gateway to the Road to the Black Sea DLC. To prepare the game world for the sprawling landscapes of Romania, Bulgaria, and Turkey, SCS overhauled the map's boundary regions. One of the most notable free additions was the city of Corsica, which added a stunning Mediterranean flair to the base game's map. The update also introduced "Avoidance" markers for the GPS, allowing truckers to finally detour around specific junctions or roads they found too challenging or tedious.
For those managing virtual trucking companies, 1.36 brought the introduction of drivers and trucks appearing on the map in real-time. This added a layer of immersion that made the world feel alive; seeing your own employees hauling freight on the highway turned the game from a solitary driving sim into a living logistical empire.
Even a year later in 2021, the 1.36 patch was cited by modders as the "great bridge." It necessitated a massive wave of mod updates, particularly for ProMods and complex truck models, due to the changes in the DX11 engine. If you are still running an older build or looking to archive your save games, understanding this specific patch is crucial for maintaining mod compatibility.
In summary, the journey from 1.35 to 1.36 wasn't just a number change. it was the moment ETS2 modernized its engine, expanded its borders into the Balkans, and refined the management tools that keep players coming back to the cabin year after year. If you want to optimize your current setup: DirectX 11 settings for better FPS Mod compatibility lists for version 1.36 Map expansion guides for Road to the Black Sea
Tell me which area you'd like to dive into so I can help you get the most out of your rig.
While the transition from version 1.35 to 1.36 originally occurred in late 2019, players in 2021 often sought this specific update to resolve compatibility issues with legacy mods or for systems that could no longer support newer iterations of the game. Update ets2 from v1.35 to v1.36 how? - SCS Software
The rain on the windshield of the Volvo FH16 was not just a texture update; to Thomas, it was a timeline.
He sat in the driver’s seat, the engine idling with a low, familiar purr. On his left monitor, the Steam download bar sat frozen at 99%. Updating Euro Truck Simulator 2: 1.35 -> 1.36.
It was November 2021. Outside his real window, the world was still quiet, locked down and sluggish. But inside the cab, Thomas was a king of the road. Or at least, he had been. Version 1.35 was his domain. He knew every pixel of the map, every speed trap near Calais, every tricky intersection in the heart of Paris. It was safe. It was known.
"Verifying integrity," the Steam notification blinked.
Thomas took a sip of cold coffee. The jump from 1.35 to 1.36 was rumored to be a subtle one. No massive map expansions like the Balkans, no physics-defying overhauls. It was an optimization patch. A "under-the-hood" job. SCS Software called it a preparation for the future. To Thomas, it sounded like repainting a house while the foundation was settling. ets2 135 to 136 patch 2021
The screen flickered. The launcher closed. The executable re-opened.
Deploying update.
The intro video played—the familiar riffs of country rock as trucks wound through sun-drenched highways. But when the main menu loaded, Thomas squinted. Something felt different immediately. The font on the "Continue Game" button looked sharper. The lighting in the garage scene seemed to have more depth, shadows pooling realistically under the chassis.
He clicked Drive.
The world loaded. He was parked at a rest stop just outside of Köln, Germany. It was dusk. In 1.35, dusk was a gradient of orange and purple slapped onto a skybox. But as Thomas pushed the gearstick into first and released the clutch, he noticed the sun. It wasn't just a bright circle anymore; it was a blinding, hazy orb sinking behind the treeline, casting long, bleeding beams through the cab. The 'God Rays' feature had been tweaked.
He rolled onto the Autobahn, the rain beginning to patter against the glass.
In 1.35, the AI traffic had a habit of being polite to a fault. They would brake for you, they would yield, they were predictable robots. But as Thomas merged, a blue sedan aggressively cut him off, forcing him to tap the brakes.
"Hey!" Thomas shouted at the monitor, though a smile tugged at his lip. The AI behavior had been tweaked. They were less predictable. More human. More chaotic.
He settled into fifth gear, the cruise control locking at 90 km/h. This was the grind. The job was a simple one: 20 tons of automotive parts to a factory in Lille.
But then, he crossed the border into Belgium, and the true purpose of the 1.36 patch revealed itself.
He approached a roundabout near Liège. In version 1.35, this intersection had been a jagged, polygonal mess. The road textures were flat, the curbs were sharp right angles that looked like they belonged in a game from 2005.
Thomas slowed down, expecting the usual graphical stutter as the map chunk loaded.
It didn't happen.
The truck rolled smoothly over the asphalt. He looked down at the road surface. It wasn't flat anymore. There was a subtle, perceptible undulation to the tarmac. The bumps weren't just visual; the suspension reacted. The cabin shook, the keys dangling from the ignition swayed.
"Map polygon density increase," Thomas whispered, remembering the patch notes he’d skimmed.
The curbs were rounded. The grass on the verge looked less like a green rug and more like patchy, uneven scrubland. SCS hadn't added new territory, but they had terraformed the old one. They had taken the world Thomas thought he knew—a digital playground of flat planes and painted shadows—and given it topography.
He pulled into a gas station near the French border to refuel. He stepped out of the cab—the walk mode was the same clunky shuffle—but he stopped to look at the ground.
In 1.35, the ground was a texture. In 1.36, the ground had volume. The gravel looked loose. The puddles from the earlier rain reflected the neon lights of the station canopy with startling clarity.
It was then that Thomas understood the philosophy of the patch. It wasn't about the destination; it was never about the destination in ETS2. It was about the fidelity of the journey.
The 1.35 world was a stage set. The 1.36 world was a place.
He drove through the night, crossing into France. The toll booths at Lille were smoother, the barriers raising with a satisfying mechanical clunk that the audio team had seemingly re-recorded. The ambient sound of the highway was no longer a looped track; it felt reactive to the terrain.
As the sun began to rise—casting a 'Golden Hour' glow that seemed to wash out the fatigue of the digital night—Thomas pulled into the delivery yard. He backed the trailer into the bay, the rear view mirrors trembling with the vibration of the engine.
Job Completed: 20 tons - Automotive Parts. Revenue: €1,200. XP Gained: 700.
The reward was the same. The numbers were the same. But Thomas sat there for a moment, idling, looking at the new, higher-quality textures on the warehouse wall.
He had driven this route a dozen times in 1.35. It was routine. It was work. But tonight, with the subtle shift of 1.36, the world had pushed back. It had texture. It had bumps.
Thomas saved the game. He didn't quit immediately. He opened the mod manager. He knew that tomorrow, he would likely have to update his paint jobs and his sound mods to match the new engine version. It would be a hassle. It would be work.
But as he looked at the sunrise over the reworked horizon, Thomas knew he wasn't going back to 1.35. The road had gotten harder, but it had finally become real.
He shut down the engine, the digital silence settling over the cab.
"Ready for 1.37," he said to the empty cab. He turned off the lights.
Moving On: Transitioning from Update 1.35 to 1.36 If you’ve been sticking with the classic 1.35 build, it might be time to look at what the 1.36 update brought to the table. While it originally dropped in late 2019, many players still revisit these specific patches when managing mod compatibility or older hardware. 35 era into the 1.36 patch. The Big Engine Swap: DirectX 11
The most significant change in 1.36 was the full transition to DirectX 11 support.
Goodbye DX9: This update officially removed support for DirectX 9.
Performance Gains: For most players, this meant smoother gameplay, better framerates (FPS), and improved long-range Level of Detail (LOD).
Visual Polish: The move allowed for better anti-aliasing (SMAA) and improved rendering of fine details like electrical wires. New Territory: Corsica
For those who own the Vive la France! DLC, 1.36 added the island of as a free map expansion.
You can reach the island by ferry from Marseille (France) or Sassari (Sardinia).
It features tight, winding Mediterranean roads that provide a fresh challenge compared to the mainland highways. Gameplay Features: Detours and Navigation
Building on features first tested in American Truck Simulator, 1.36 introduced Detours to the European roads.
Unpredictability: You might encounter sudden road closures or police waving you off the highway, forcing you to find a new route. The 2021 patches (1
Avoidance Pins: To help you manage your GPS better, you can now place "Avoidance Pins" to tell your navigation system exactly which roads you want to steer clear of.
Manager Map Updates: You can now see your hired drivers, trucks, and trailers directly on the manager map. Patch Notes Summary
If you're looking for the quick list of changes, here are the highlights from the SCS Software Blog and Steam Community announcements: Map: Added (Vive la France! DLC requirement). Vehicles: Added new AI vehicles to the traffic pool.
Features: Detours, GPS Avoidance Pins, and Driver/Truck visibility on maps.
Technical: Full DX11 support (DX9 removed), Chinese and non-Latin character input (IME), and improved Tobii eye-tracking support. ETS2: Update 1.36 - The Truck Simulator Wiki
Summary. Update 1.36 for Euro Truck Simulator 2 brings DX11 support, new AI vehicles, detours and more additions. trucksimulator.wiki.gg
Versions 1.35 and 1.36 for Euro Truck Simulator 2 (ETS2) were actually released in 2019, rather than 2021. By 2021, the game had progressed to version 1.40 and beyond.
Below are the major changes introduced in the jump from version 1.35 to 1.36: Version 1.36 Key Updates (December 2019)
DirectX 11 Full Support: This was a major technical overhaul where support for DirectX 9 was completely removed to improve performance and graphical stability.
Map Expansion (Corsica): Added the island of Corsica as a free addition for owners of the Vive la France! DLC.
Detours Feature: Introduced random road closures and detours to the base game navigation, requiring players to find alternate routes.
Navigation Pins: Added "Avoidance" pins to the GPS, allowing players to mark specific road segments they want to avoid during route planning.
Manager Map Improvements: Drivers, trucks, and trailers became visible directly on the manager maps. Version 1.35 Key Updates (June 2019) Euro Truck Simulator 2 Version history
The transition from version 1.35 to 1.36 in Euro Truck Simulator 2 (ETS2) represented a significant technological leap for the game. While these updates originally debuted in late 2019, many players sought to patch their games to these specific versions in 2021 to maintain compatibility with specific mods like ProMods 2.45 or to run on older hardware. Major Technical Shift: The End of DirectX 9
The most critical change in the 1.36 update was the full transition to DirectX 11.
DirectX 9 Removal: SCS Software officially dropped support for DirectX 9, meaning the game no longer runs on systems that do not support DX11.
Performance Gains: For compatible hardware, this shift provided smoother gameplay, increased FPS, and improved long-range Level of Detail (LOD).
Visual Enhancements: The update introduced SMAA anti-aliasing and better rendering for fine details like electrical wires. Key Gameplay Features
The 1.36 patch introduced several mechanics that are now staples of the modern ETS2 experience:
Detours: Originally tested in American Truck Simulator, detours added unpredictability to routes, forcing players to improvise when roads were closed.
Avoidance Navigation Pins: Players gained the ability to set "avoidance pins" on the GPS to skip specific areas or roads during route planning.
Manager Map Visibility: For the first time, your hired drivers, trucks, and trailers became visible as icons on the manager map.
New Map Content: The beautiful island of Corsica was added as a free update for owners of the Vive la France! DLC. How to Patch from 1.35 to 1.36 (2021 Method)
If you were using Steam in 2021 to roll back or update to this specific version, the process followed these steps:
Open your Steam Library and right-click on Euro Truck Simulator 2. Select Properties, then navigate to the Betas tab.
From the dropdown menu, select temporary_1_36 - 1.36.x for incompatible mods.
Steam will automatically download the necessary files to move your game from 1.35 to the 1.36 branch. Comparison Table: 1.35 vs. 1.36 Update 1.35 (June 2019) Update 1.36 (Dec 2019) Graphics API Experimental DX11 / DX9 Support Full DX11 / DX9 Removed Major Map Addition Sardinia (Italia DLC) Corsica (France DLC) New Gameplay GPS Voice Navigation Detours & Avoidance Pins Vehicle Content Renault T Truck New AI Vehicles
Note for Mod Users: Save files created or loaded in version 1.36 are not backwards compatible with 1.35. Always back up your profile folder in Documents/Euro Truck Simulator 2 before switching versions to avoid losing progress. ETS2: Update 1.36 - The Truck Simulator Wiki
ETS2 1.35 to 1.36 Patch 2021: An Informative Overview
Introduction
Euro Truck Simulator 2 (ETS2) is a popular simulation game that has been entertaining gamers worldwide since its release in 2012. The game has undergone numerous updates and patches, with each new version bringing exciting features, improvements, and bug fixes. This paper provides an informative overview of the ETS2 1.35 to 1.36 patch released in 2021.
Patch 1.35 Overview
Before diving into the 1.36 patch, it's essential to briefly review the 1.35 update. Released earlier in 2021, patch 1.35 introduced several significant changes, including:
Patch 1.36 Overview
The ETS2 1.36 patch, released on [Date], built upon the foundations laid by its predecessor. This update focused on refining the gameplay experience, addressing bugs, and introducing new features. Key changes include:
Impact and Reception
The ETS2 1.36 patch received generally positive feedback from the gaming community. Players praised the update for its performance improvements, new features, and bug fixes. However, as with any significant update, some players reported minor issues and bugs, which were quickly addressed by the game's developers.
Conclusion
The ETS2 1.35 to 1.36 patch, released in 2021, marked a significant milestone in the game's ongoing development. With its new features, performance improvements, and bug fixes, the update refined the gameplay experience and provided players with fresh content. As the game continues to evolve, fans can expect even more exciting updates and expansions in the future. Thus, no 1
Recommendations
For players who have not yet updated to patch 1.36, it is highly recommended to do so, as the update provides a more stable and enjoyable gaming experience. Additionally, players can expect future updates to build upon the foundations laid by this patch, introducing new features and improvements.
References
The 1.36 update (released 2021) for Euro Truck Simulator 2 moved the game from 1.35 to 1.36. It included compatibility fixes, Steam Workshop and mod-related changes, map and AI traffic improvements, and stability/bug fixes. Below are the main areas affected, notable fixes, and guidance for players and modders.
For boxed or standalone 2021 installations:
Warning: Many fake "patch download" sites in 2021 contained malware. Only trust SCS forum links or official sources.
Even in 2021, users reported these typical problems:
If you applied the ETS2 1.35 to 1.36 patch (whether in 2019 or revisiting it in 2021), here is exactly what changed under the hood and on the road.
Notes: This is a concise summary of the most commonly reported changes in the 1.35→1.36 update; exact patch notes from the developer list more specific fixes and file-level changes.
The transition from Euro Truck Simulator 2 (ETS2) version 1.35 to 1.36 represents one of the most significant technical shifts in the game's history, primarily due to the permanent move to DirectX 11. While these updates originally debuted in late 2019, they remained a focal point for players through 2021 as the game's engine modernized to support more complex DLCs like Road to the Black Sea. The Technical Leap: DirectX 11 Adoption
The headline feature of the 1.36 patch was the full implementation of DirectX 11 and the complete removal of DirectX 9 support.
Performance Gains: Players reported noticeable FPS increases and smoother gameplay, especially in hardware-intensive areas.
Visual Improvements: DX11 allowed for better Level-of-Detail (LOD) behaviors, meaning objects in the distance look clearer and pop-in is reduced.
Modding Impact: This change was a double-edged sword; it paved the way for more advanced graphics but initially broke many legacy mods that relied on older engine calls. New Gameplay Mechanics
Patch 1.36 introduced "Detours," a feature previously exclusive to American Truck Simulator.
Detours: The game can now generate random road closures or police blocks, forcing you to improvise and find alternative routes. This adds a layer of unpredictability that many veteran players found refreshing, though it can be adjusted or disabled via a slider if it becomes too intrusive.
Avoidance Pins: You can now set specific "avoidance pins" on your GPS to tell the navigation system exactly which roads or areas you want to bypass. Map and Content Additions Building on the massive 1.35 update—which added Sardinia and upgraded parts of —patch 1.36 focused on: Corsica
: A free addition for owners of the Vive la France! DLC. This island features tight, winding roads and stunning Mediterranean scenery, reachable by ferry from Marseille or Sassari.
Manager Map Visibility: A long-requested quality-of-life feature that allows you to see your hired drivers, trucks, and trailers moving in real-time on the management map. Comparison: 1.35 vs. 1.36
The transition from version 1.35 to 1.36 was one of the most significant technical shifts in Euro Truck Simulator 2 history, primarily due to the industry-standard jump to DirectX 11
. While these updates originally debuted in 2019, players in 2021 often sought this specific patch to ensure compatibility with older mods or to stabilize performance on mid-range hardware before moving to the newer 1.4x versions. Technical Evolution: The DirectX 11 Leap
The move from 1.35 to 1.36 was fundamentally about modernizing the game's engine. SCS Software's blog DirectX 11 Full Support:
After an experimental phase in 1.35, version 1.36 made DX11 the default and completely removed support for DirectX 9 Performance Gains:
DX11 allowed for better CPU multi-core utilization, resulting in smoother frame rates, improved long-range Level of Detail (LOD), and enhanced anti-aliasing (SMAA). Visual Polish:
The update introduced improved rendering for electrical wires and more robust HDR sun profiles. trucksimulator.wiki.gg Key Feature Comparisons
The following table highlights the core gameplay additions introduced during this era of development: Euro Truck Simulator 2: Road to the Black Sea
Euro Truck Simulator 2 (ETS2) has moved well beyond these versions as of 2026, the transition from Update 1.35 to 1.36 remains a significant milestone in the game's history due to the permanent shift to DirectX 11.
If you are looking to update specifically for mod compatibility or legacy reasons in 2021 or beyond, Major Technical Shift: DirectX 11 Only
The most critical change in 1.36 was the complete removal of DirectX 9 support.
Performance Boost: Users generally reported significant FPS increases and smoother gameplay under DX11.
System Requirements: This update officially ended support for older graphics cards and operating systems that could only run DX9. New Gameplay Features
Detours: Random road closures and accidents were introduced, forcing players to improvise and find alternative routes. This feature can be adjusted or disabled via a slider in the options.
Avoidance Navigation Pins: You can now place pins on the GPS map to avoid specific roads or areas during route planning.
Visible Assets on Manager Map: For the first time, your hired drivers, trucks, and trailers became visible as icons on the management map. Map & Vehicle Updates
Corsica: The island of Corsica was added as a free map expansion for owners of the Vive la France! DLC.
New AI Vehicles: Several new AI-controlled vehicles were added to the traffic to increase variety.
Anti-Aliasing: Improvements to SMAA and the rendering of thin objects like electrical wires. How to Update (Legacy Method)
If you are currently on version 1.35 and need to move to 1.36 for specific 2021-era mods, you can do so through the Steam Library: Right-click Euro Truck Simulator 2 in your Steam Library. Select Properties > Betas. Choose 1.36 - for incompatible mods from the dropdown menu.
Note: Save files created in 1.36 are not backward compatible with 1.35. Always back up your profile before switching versions. Euro Truck Simulator 2 Update 1.36