Example (concise, illustrative):
Server Script (in ServerScriptService)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local RequestScale = Instance.new("RemoteEvent", ReplicatedStorage)
RequestScale.Name = "RequestScale"
local ADMIN_USER_IDS = 12345678 -- fill if needed
local function isAdmin(player)
for _,id in ipairs(ADMIN_USER_IDS) do if player.UserId == id then return true end end
return false
end
local function applyScaleToCharacter(character, scale)
scale = math.clamp(scale, 0.5, 5) -- server-enforced limits
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
-- Adjust HipHeight proportionally
humanoid.HipHeight = (humanoid.HipHeight or 2) * scale
-- Scale parts and adjust Motor6D C0/C1
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
part.Size = part.Size * scale
-- Optionally set density/massless for stability
pcall(function() part.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end)
elseif part:IsA("Motor6D") then
part.C0 = part.C0 * CFrame.new(0,0,0) * CFrame.new(part.C0.Position * (scale - 1))
part.C1 = part.C1 * CFrame.new(0,0,0) * CFrame.new(part.C1.Position * (scale - 1))
end
end
-- Adjust HumanoidRootPart
local hrp = character:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.Size = hrp.Size * scale
hrp.CFrame = hrp.CFrame -- keep position; may need offset
end
end
RequestScale.OnServerEvent:Connect(function(player, mode)
-- mode could be "giant", "normal", or numeric scale
if typeof(mode) == "string" then
if mode == "giant" then
applyScaleToCharacter(player.Character, 3)
elseif mode == "normal" then
applyScaleToCharacter(player.Character, 1)
end
elseif typeof(mode) == "number" and isAdmin(player) then
applyScaleToCharacter(player.Character, mode)
end
end)
Notes:
User Prompt: The user might ask, "What can you help me with?"
FE Giant Response:
In the sprawling sandbox of Roblox, few experiences feel as dominantly powerful as the "Giant" or "Tall" avatar. Whether you are playing Fling Things & People (FE), FE2, or any physics-based sandbox, controlling your character's size changes the game entirely. A giant avatar isn't just a visual trick; it is a tactical advantage, a roleplaying tool, and a statement of power.
However, the Roblox universe is plagued with broken, patched, or laggy scripts. If you have searched for "fe giant tall avatar script better," you aren't just looking for any script—you are looking for optimization, stability, and bypassing the dreaded "Reset Character" screen. fe giant tall avatar script better
This guide will walk you through what makes a script "better," how to find safe code, and how to execute it without crashing your server.
FE Giant Proactive Engagement: