refresh + ensure purple_thunder_tracer in server console, or full restart.
"Purple Thunder Tracer" appears to be a custom visual effect/mod for GTA V (FiveM) that modifies projectile tracers (bullet trails) to display a distinctive purple-colored trail and may include related sound or impact FX. It’s typically distributed as a resource for FiveM servers to replace or augment default tracer visuals for weapons, vehicles, or custom weapons.
You can find Purple Thunder Tracer scripts on platforms like:
Ensure the resource is named something like pthunder_tracer or purple_trails.
Configuration Example:
Config = {}
-- Settings for Vehicle Tracers (Attach to exhaust)
Config.EnableVehicleTracers = true
Config.VehicleList =
"adder",
"zentorno",
"custom_dodge" -- Supports add-on vehicles
-- Settings for Weapon Tracers
Config.EnableWeaponTracers = true
Config.WeaponList =
"WEAPON_PISTOL",
"WEAPON_CARBINERIFLE"
-- Visual Settings
Config.TrailColor = 255, 0, 255 -- RGB Purple
Config.ElectricIntensity = 1.5 -- Jaggedness of the lightning
Headline: 🟣 UNLEASH THE STORM.
Body: Check out the new Purple Thunder Tracer in action! 🎥
We wanted something that felt powerful and looked distinct, and this effect delivers. It’s not just a color swap—it’s a complete visual overhaul of how your gunfire looks in FiveM.
Ready to intimidate your enemies? Grab the file and install it in seconds.
👇 Link in bio / comments below
#FiveMLua #Dev #Showcase #Graphics #GTA5RP Fivem Purple Thunder Tracer
Most versions include a config.lua. Below are typical options:
Config = {}-- Enable/disable script Config.Enabled = true
-- Vehicles that get the purple tracer (list of spawn names) Config.AllowedVehicles = "police", "police2", "police3", "sultanrs", "jester", "vipcar"
-- Speed in km/h required to show tracer Config.MinSpeed = 80.0
-- Tracer effect intensity (1 = subtle, 10 = extreme) Config.Intensity = 5 refresh + ensure purple_thunder_tracer in server console, or
-- Sound effect (true/false) Config.EnableSound = true Config.SoundVolume = 0.6
-- Particle effect name (depends on GTA assets) Config.ParticleDict = "core" Config.ParticleName = "exp_grd_bzgas_smoke" -- example, must be purple-tinted
-- Sync mode: "server" (all see) or "client" (only driver sees) Config.SyncMode = "server"
Edit these values carefully – wrong particle names can crash the client. Ensure the resource is named something like pthunder_tracer