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2 — Grid

The career mode was a significant evolution. Gone was the unique, slightly cheesy rags-to-riches story of the first game (featuring the fictional "Ravenwest" team). In its place was a cleaner, more corporate narrative: you are an up-and-coming driver sponsored by a fictional live-streaming racing network called "GRID."

You compete across four newly designed racing "worlds" (US, Europe, Asia, and a finale in the Middle East), unlocking new disciplines:

The structure was slick, fast-paced, and perfect for short play sessions. You never felt penalized for choosing one car over another; the game encouraged a garage full of diverse vehicles for different event types. The addition of "LiveRoutes" was a standout feature—the track layout within a city environment would dynamically change between races (e.g., closing a block, opening an alley), adding replayability without loading screens.

How does it compare to its siblings?

| Feature | GRID (2008) | GRID 2 (2013) | GRID Legends (2022) | | :--- | :--- | :--- | :--- | | Camera | Cockpit + Bumper | Bumper only (No cockpit) | Full Cockpit | | Handling | Semi-sim (Grip) | Pure Arcade (Drift) | Balanced (Drift & Grip) | | Career | Team management | WSR Reality TV | "Driven to Glory" FMV | | Best For | Sim-cade purists | Casual drift fun | Modern graphics |

GRID 2 is the black sheep. It is the least realistic but arguably the most fun when you just want to turn your brain off and slide.

When Codemasters released GRID 2 in May 2013, the expectations were sky-high. The original Race Driver: GRID (2008) was a masterpiece—a perfect cocktail of sim-cade handling, visceral damage modeling, and the legendary "Flashback" feature. It had a gritty, almost dangerous feel to its street circuits and touring cars.

GRID 2, however, arrived with a controversial manifesto: "We are making a racing game for everyone." To achieve this, Codemasters took a scalpel to the features that defined the original. The result? A game that is visually stunning, incredibly fast, and arguably the best sounding racer of its generation, but one that alienated its hardcore fanbase by throwing realism out the window.

In this deep dive, we break down the handling, the career mode, the infamous "No Cockpit View" decision, and whether GRID 2 is worth playing in 2024.


While the career mode is single-player focused, GRID 2 featured an excellent online component.

Separation of Modes:

The online servers remained active for nearly seven years before being officially sunset. Today, the PC version can still be played via LAN or third-party tools, but the official matchmaking is dead.

For a 2013 game, GRID 2 was a visual benchmark on PC and PlayStation 3/Xbox 360.

Yes, but only if you understand what it is. GRID 2

If you approach GRID 2 expecting a serious motorsport simulation, you will hate it. The lack of a cockpit view will frustrate you. The unrealistic drifting will anger you.

However, if you approach GRID 2 as a spiritual successor to Ridge Racer or Burnout Paradise — a loud, colorful, aggressive arcade racer with stunning visuals and a killer soundtrack—you will have a blast.

Final Score (Retrospective): 8/10 Deducting points for the missing cockpit and dead servers, but awarding points for pure, unadulterated arcade joy.

Where to buy: Steam (PC), Xbox Marketplace (Backward Compatible on Xbox One/Series X), or second-hand PS3/360 discs.


Do you remember playing GRID 2 on your PlayStation 3 or Xbox 360? Did the lack of cockpit view ruin it for you, or was the drift physics a welcome change? Share your memories in the comments below.

GRID 2 is a significant improvement over its predecessor, offering a more refined and engaging racing experience. The game features a diverse range of cars, from iconic sports cars to powerful muscle cars, and tracks that take you through various environments, including city streets, countryside roads, and racing circuits.

The game's handling and physics engine have been tweaked to provide a more realistic and immersive driving experience. The AI is also more challenging, making for some thrilling and intense racing moments.

One of the standout features of GRID 2 is its "Autolog" system, which allows you to compete with your friends' ghost cars and compare your performance. This adds a fun and competitive element to the game, encouraging you to improve your driving skills and climb the ranks.

The game's graphics and sound design are also noteworthy, with detailed car models, realistic sound effects, and stunning track environments.

However, some critics argue that GRID 2's career mode is somewhat lacking, with a predictable and formulaic structure. Additionally, the game's damage model has been criticized for being too lenient, allowing players to push their cars to the limit without suffering significant consequences.

Overall, GRID 2 is a solid racing game that offers a fun and engaging experience for fans of the genre. With its improved handling, diverse range of cars and tracks, and competitive Autolog system, it's definitely worth checking out.

Rating: 8/10

Some key features of GRID 2 include:

Would you like to know more about GRID 2 or is there something else I can help you with?

The legacy of GRID 2, released by Codemasters in 2013, is a fascinating study in the tension between mainstream accessibility and the hardcore expectations of a series' original fanbase. As the sequel to the critically acclaimed Race Driver: GRID, it carried the heavy burden of defining the next generation of arcade racing. While it succeeded in delivering a high-octane, visually spectacular experience, it remains one of the most divisive entries in the franchise due to its departure from the more structured, "sim-lite" roots of its predecessor. The Philosophy of "TrueFeel"

At the heart of the GRID 2 experience is the TrueFeel Handling System. Codemasters’ goal was to find a "sweet spot" between the unforgiving precision of a simulation and the pick-up-and-play nature of an arcade racer. In practice, this manifested as a heavy emphasis on drifting.

Handling Dynamics: Cars in GRID 2 feel remarkably heavy yet pivot with surprising agility once a slide is initiated.

Accessibility: The system removes traditional driving assists (like traction control), baking the "assist" directly into the physics model.

Controversy: For many veterans of the first game, this felt like a "dumbing down" of the mechanics, as it often rewarded sliding through corners more than following a traditional racing line. World Series Racing (WSR)

The career mode is framed around the rise of a fictional global racing league called World Series Racing. Instead of just checking off boxes on a list of events, the game attempts to build a narrative of building a brand.

The Narrative Hook: You work alongside entrepreneur Patrick Callahan to recruit various racing clubs from the US, Europe, and Asia.

Social Progression: Progression is measured not just in trophies, but in fans. This was a precursor to the "social following" mechanics later seen in games like The Crew 2.

Atmosphere: The integration of ESPN video packages and authentic-feeling race commentary gives the career a cinematic quality that was rare for racing games of the era. Technical Prowess and "LiveRoutes"

Even a decade after its release, GRID 2 remains a visual and auditory powerhouse. It utilized the EGO Engine 3.0, which allowed for incredible detail in both car models and environments.

Visual Damage: One of the game’s standout features is its licensed car damage. Watching a high-end Mustang or BMW crumple and shed parts after a high-speed collision remains satisfyingly visceral.

LiveRoutes System: This was perhaps the game's most innovative feature. In LiveRoutes events, the track layout changes dynamically as you race. This forces players to rely on their reflexes rather than memorizing corners, perfectly capturing the "edge-of-control" feeling the developers aimed for. The career mode was a significant evolution

Sound Design: The roar of the engines and the screech of tires are frequently cited as some of the best in the genre, contributing to a deep sense of speed and immersion. The Missing "Cockpit View"

One of the most significant points of contention upon release was the removal of the cockpit camera. Codemasters cited data showing that only a small percentage of players used it, choosing instead to reallocate those processing resources to higher-quality external visuals. While this resulted in a beautiful game, it alienated a core segment of the racing community that viewed the interior view as essential for immersion. Final Assessment

GRID 2 is a "spectacle racer." It prioritizes the drama of the race over the technicality of the drive. While it may have lacked the disciplined racing focus of the first GRID or the later GRID Autosport, it offered a unique, high-energy alternative to the more sterile simulators of the time.

Today, the game is something of a "lost gem" because it was delisted from digital storefronts (like Steam) in 2019 due to expiring car and music licenses. For those who still own it, it serves as a reminder of a time when Codemasters was willing to take bold, cinematic risks with their racing formula.

GRID 2 is a popular brand of high-durability steel fence posts and hardware often sold at retailers like Home Depot. These posts are designed for versatility, functioning as corner, line, or end posts for metal, wood, or vinyl fencing. Fencing and Hardware Products

The "Deco Grid" series by manufacturers like FORGERIGHT features steel posts with a powder-coated finish to resist rust and weathering.

Steel Fence Posts: Available in various heights such as 50 in., 74 in., and 94.49 in.. They typically feature a 2 in. x 2 in. profile and come with pre-drilled holes for easier installation. Specialized Brackets and Clamps: Brands like Blackburn

and Panduit offer "GRID 2" specific hardware, including fence ground clamps and 2-post rack brackets for electrical or networking paths. Ceiling Solutions: The ARO Grid 2

is a designer acoustic ceiling module made from recycled felt, fitting standard 2x2 suspended ceiling grids. Video Game: GRID 2 (2013)

The name also refers to the racing video game developed by Codemasters. Platforms: Released for PlayStation 3, Xbox 360, and PC.

Gameplay: Features a career mode centered on building the "World Series of Racing" (WSR) and a "TrueFeel" handling system designed to balance arcade and simulation racing.

Status: Online servers for the game were officially shut down on March 16, 2026. ARO Grid 2 - Shop - FilzFelt