Guitar Hero Song Pack Clone Hero

If you want to recreate your childhood, search for "Guitar Hero Setlist Clone Hero" or "Rock Band Setlist Clone Hero." You can find full archives of:

Search Google for: Clone Hero Google Sheets Spreadsheet (or check the r/CloneHero subreddit sidebar). This community-maintained document contains links to every official Guitar Hero and Rock Band disc song, plus DLC.

What you will find in the spreadsheet:

The era of being limited to a 70-song disc is over. With Clone Hero song packs, your rhythm game experience is now what you make of it. Whether you want to recreate the 2008 World Tour experience or jam out to video game soundtracks, the tools are in your hands.

So, download a pack, scan those songs, and get your fretting hand ready. Your new favorite song is waiting to be played.


Looking for specific song recommendations? Drop a comment below with your favorite genre, and we’ll point you toward a pack that shreds!

Clone Hero’s longevity is largely driven by its ability to import "song packs" (setlists) from the original Guitar Hero and Rock Band games, alongside massive community-created projects. Key Sources for Song Packs

The Master Spreadsheet: The most authoritative source is the Clone Hero Setlists & Packs Master List, which contains direct links to rips of every official Guitar Hero and Rock Band game.

Custom Songs Central (CSC): This is the premier site for curated community packs, including monthly releases, the Championship Series, and themed "Carpet Tunnel Hero" packs. Search Engines:

Chorus Encore : A dedicated search engine for individual songs and smaller packs.

RhythmVerse : A comprehensive database for various rhythm game files.

The Bridge: An open-source desktop application that allows you to browse and batch-download songs from multiple sources directly into your game folder without manual extraction. Essential Official Packs

Most players start by downloading "full game rips," which include the exact audio and charts from the original titles: The Classics: Guitar Hero 1, 2, & 3.

Full Series Compilations: Massive ~50GB zip files are available that bundle every chart from GH: Metallica, GH: Warriors of Rock, Band Hero, and even DJ Hero (guitar tracks). guitar hero song pack clone hero

GHWT: Definitive Edition: Specialized packs hosted on GHWT:DE are optimized for modern mods and often include DLC content. Installation Steps


In the old days, if you wanted new songs, you had to buy a new disc (Guitar Hero: Metallica, Guitar Hero: Aerosmith) or buy individual DLC tracks for a couple of bucks each.

In Clone Hero, a Song Pack is a compressed file containing a collection of songs, usually compiled by the community. These aren't just random MP3s; they are "charted" files. This means talented community members have programmed every note, drum beat, and star power phrase specifically for the game.

Song Packs generally fall into three categories:

In the mid-2000s, the living room was a stage. Guitar Hero and its successor, Rock Band, turned millions of players into virtual rock gods, complete with a garish plastic guitar controller. Central to this phenomenon were the "song packs"—downloadable collections of master tracks and covers that expanded the game’s library beyond the on-disc setlist. However, when the rhythm game genre collapsed around 2010, these digital purchases faced a grim future locked behind server shutdowns and obsolete console hardware. Enter Clone Hero, a free, fan-made PC simulator. The migration of Guitar Hero song packs to Clone Hero is not merely a technical feat; it is a vital act of digital archaeology and community preservation that has transformed a commercial product into a living, breathing archive.

At its core, Clone Hero is an engine without content. Unlike its commercial predecessors, it launched with zero songs. Its success rests entirely on its ability to read the proprietary .chart and .mid files that fans have extracted and converted from the original Guitar Hero and Rock Band discs and downloadable content (DLC). This technical decoupling is revolutionary. In the official ecosystem, a song pack purchased on the PlayStation 3 or Xbox 360 was tethered to an online store and a specific console generation. Once the Wii and PS3 storefronts began to close, those legally purchased songs became inaccessible. Clone Hero bypasses this obsolescence. By converting and sharing these song packs (a legally gray area usually justified by the community's "only if you own the original" ethic), players have resurrected everything from the shredding opener "Shout at the Devil" to the infamous "Through the Fire and Flames."

The scope of this preservation is staggering. Official Guitar Hero DLC spanned hundreds of songs across five main titles and numerous spin-offs. Through Clone Hero fan sites and spreadsheets (often ironically named "The Spreadsheet of Sadness" due to its massive size), entire discographies are available for download as aggregated "song packs." A player today can download a single zip file containing every official Guitar Hero track ever released, organized by album and year. This transcends the original experience: where a typical Guitar Hero game held around 70 songs, a Clone Hero enthusiast can possess a library of over 5,000 official songs, plus tens of thousands of custom charts. The song pack has mutated from a limited, paid microtransaction into an unlimited, communal resource.

However, the migration has altered the cultural meaning of a "song pack." In the original games, DLC packs were curated—they followed themes (e.g., "Metal Pack," "Alt-Rock Pack") and were treated as premium events. Playing them felt like an official expansion. In Clone Hero, the hierarchical distinction between on-disc setlist, DLC pack, and fan-made custom is erased. A chart of a niche Japanese math-rock song sits with equal weight next to a converted Guitar Hero 2 master track. This democratization has turned Clone Hero into a global jukebox for niche genres, but it has arguably cheapened the curated thrill. The "moment" of buying a Guitar Hero song pack and discovering three new favorite tracks is replaced by the overwhelming paralysis of choice from a 20,000-song folder.

Furthermore, the migration highlights a shift in gameplay philosophy. Guitar Hero was designed for a plastic controller with a "strum bar" and five colored buttons. Clone Hero retains this perfectly, but its engine is famously lenient—allowing for "rake tapping" and hyper-speed techniques impossible on original hardware. Consequently, the converted song packs are often played not with nostalgia, but as competitive benchmarks. The hardest song pack from Guitar Hero III: Legends of Rock is no longer a final boss; it is a warm-up for community-charted "impossible" songs. The technical migration has preserved the music but mutated the skill ceiling, creating a new sport rather than a relic.

In conclusion, the journey of Guitar Hero song packs into Clone Hero represents the ultimate fate of all interactive art in the digital age: either it is abandoned to hardware decay, or it is liberated by its most passionate fans. Clone Hero has taken the original song packs—fragile, commercial, and generation-locked—and transformed them into an enduring, cross-platform archive. While this act sits in a legal and ethical twilight zone, it has undeniably succeeded in its mission. Today, anyone can download a complete Guitar Hero song pack collection and, using a laptop and any USB guitar controller, experience the full history of the plastic-guitar era. The official servers may be silent, but thanks to Clone Hero, the music—and the gameplay—plays on.

The transition from official consoles to the community-driven era of Clone Hero

has revolutionized the rhythm game genre. By allowing players to import massive "song packs" containing every track from the original Guitar Hero and Rock Band franchises, Clone Hero has become the definitive way to experience these classics on modern hardware. The Evolution of the Digital Setlist

In the mid-2000s, players were limited to the 40–80 songs included on a physical game disc. Today, Clone Hero enthusiasts can download comprehensive "Master Lists" that compile every official chart—from the first Guitar Hero (2005) to Warriors of Rock and beyond—into single, high-capacity directories. This accessibility has not only preserved gaming history but also unified a fragmented community under one free-to-play platform. Key Resources for Song Packs If you want to recreate your childhood, search

Finding and installing these packs is a streamlined process facilitated by dedicated community hubs:

Chorus Encore & Bridge: These are the primary searchable databases for individual tracks and curated collections. Bridge is a desktop client that automates the downloading and unzipping process for a more "plug-and-play" experience.

Custom Songs Central (CSC): Known for high-quality, curated packs often themed by genre or "Monthly Packs," these charts are created by established community members and often feature full-band support.

The Official Spreadsheet: A vital resource hosted on Google Sheets (accessible via the Clone Hero Discord or Reddit sidebar) that contains direct download links for entire game setlists and DLC packs.

RhythmVerse: An extensive database that allows users to find and convert songs from various formats, including Xbox 360 Rock Band files, into Clone Hero-compatible formats. Modern Accessibility and Installation

The technical barrier to entry has significantly dropped. Installing a pack typically involves: HOW TO ADD SONGS IN CLONE HERO (Step by Step Tutorial)


From Plastic Peripherals to Digital Preservation: The Rise of Clone Hero and the Song Pack Economy

For a generation of gamers, the late 2000s were defined not by high-definition shooters or sprawling RPGs, but by the distinct clack of plastic instruments and the roar of a virtual crowd. The Guitar Hero franchise, and its spiritual successor Rock Band, were cultural phenomena that transformed living rooms into concert stages. However, as the rhythm game bubble burst and official servers were deprecated, a void was left where a vibrant community once thrived. Into this void stepped Clone Hero, a fan-made, open-source alternative that did more than just emulate the original gameplay; it revolutionized the distribution of music through the "song pack." This transition from a licensed, corporate product to a community-driven ecosystem represents a fascinating shift in digital preservation and player agency.

The decline of Guitar Hero was not due to a lack of interest, but rather a saturation of the market and the logistical nightmare of music licensing. When Activision put the franchise on hiatus, players were left with physical peripherals and static setlists that could not be updated. This hardware-software deadlock created a unique problem: the desire to play remained, but the platform had stagnated. Clone Hero emerged as the solution to the "privatization" of rhythm games. Built by a single developer initially, it offered a lightweight engine capable of running on modest hardware, but its most significant feature was its openness. Unlike the console versions, which required players to purchase specific downloadable content (DLC) or entirely new game discs for new songs, Clone Hero empowered players to import their own music.

This is where the concept of the "song pack" becomes central to the game's identity. In the Guitar Hero era, acquiring new music was a transactional experience between consumer and corporation. In the Clone Hero era, it became a communal effort. The community created standardized file formats, most notably .sng, which allowed for the easy packaging of audio, chart data (the note patterns), and metadata. "Song packs" evolved from simple folders of files into massive, curated archives, often hundreds of gigabytes in size, spanning every genre from classic rock and metal to obscure indie tracks and K-pop.

The song pack phenomenon fundamentally altered the relationship between the player and the game difficulty. In the original commercial titles, difficulty was curated by paid developers to ensure a steady progression curve. In Clone Hero, the "song pack" model democratized charting. Talented community members could transcribe songs with a level of precision—or sometimes cruelty—that professional developers avoided. This gave rise to a new sub-genre of gameplay focused on "tech" and "speed" charts, testing the physical limits of the plastic guitar controllers. A "Guitar Hero song pack" in the context of Clone Hero is no longer just a collection of tunes; it is a competitive gauntlet and a historical archive.

Furthermore, the migration of Guitar Hero content into Clone Hero song packs serves as a crucial act of digital preservation. As digital storefronts close and licensing agreements expire, official rhythm games lose access to their soundtracks. Songs that defined the era, such as "Through the Fire and Flames" or "Cliffs of Dover," are often delisted or trapped on outdated hardware. Clone Hero operates as a digital museum. By ripping the charts from original game discs and converting them into playable packs, the community ensures that the history of the genre is not lost to corporate attrition. Players can experience the exact note charts of Guitar Hero III or Rock Band 2 within a modern engine that supports high-definition backgrounds and reduced input latency.

However, this ecosystem is not without controversy. The legality of Clone Hero song packs sits in a precarious grey area. While the game engine Looking for specific song recommendations

For fans of the original Guitar Hero Clone Hero is the definitive way to play those classic setlists on modern hardware. Because Clone Hero is a community-driven project, it doesn't come with songs pre-installed, but you can easily download "song packs" that contain every track from the original games, including their DLC. Where to Find Guitar Hero Song Packs

The community has meticulously preserved the original charts (notes) and audio from the console games. The Spreadsheet (Master List): Most players use the Clone Hero Songs, Setlists, and Backgrounds Master List

(often referred to as "The Spreadsheet"). It contains links to Google Drive folders for every game from Guitar Hero 1 Warriors of Rock , including mobile and DS versions. For searching individual songs rather than full packs, is the primary search engine for the community. Custom Songs Central:

This site is great for finding high-quality, curated "setlists" or themed packs that go beyond the official games. How to Install Song Packs Once you've downloaded a pack (usually as a file), follow these steps to get them into the game: How to install Clone Hero + Add Songs 2023

Subject: Guitar Hero Song Pack Clone Hero

Clone Hero Song Pack - Share & Discuss!

Hey fellow Clone Hero enthusiasts!

Are you tired of playing the same old songs on Clone Hero? Do you want to discover new music and challenge yourself with fresh tracks?

In this thread, let's share and discuss our favorite Guitar Hero song packs that we'd love to see in Clone Hero! Whether you're a fan of classic rock, pop, or metal, share your suggestions and let's get the community buzzing.

How to participate:

Some popular song packs to get us started:

Let's make some music!

Share your favorite song packs and let's work together to bring more music to Clone Hero!

Happy playing, and let's get this party started!