Horizon Zero Dawn Remastered Update 1.0.37 | - 1....
Yes. Unlike some patches that introduce more bugs than they fix, Horizon Zero Dawn Remastered update 1.0.37 – 1.0.38 is a clear step forward. If you haven’t started your replay yet, install these updates before you leave the Embrace. The audio is synced, the reflections are crisp, and the VRR flicker is dead.
Wait for 1.0.39 if: You rely on DualSense trigger mods, or you play exclusively on 32:9 super-ultrawide monitors. For the other 99% of players, this is the definitive version of a modern classic.
Stay tuned for our coverage of the upcoming 1.0.39 patch, which promises to fix the “floating Tallneck” glitch in the Cut.
*This article has been written for informational purposes. Patch notes are based on official changelogs and community reporting as of November 2024. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment.*
Horizon Zero Dawn Remastered (released October 31, 2024) recently received Update 1.0.37, which focuses on critical stability and accessibility enhancements for both PlayStation 5 and PC. Key Features & Quality of Life
Auto-Pickup: New option in Pickups settings for faster looting.
Color Blind Mode: Comprehensive accessibility options added to the display menu. Horizon Zero Dawn Remastered update 1.0.37 - 1....
Machine Tells: Fixed machine eyes to flash before attacks as intended.
Outfit Transmog: Functional wardrobe system allows visual customization of armor.
Combat Fluidity: Bows can now be charged during dodge rolls. Technical & Performance Fixes
Save Data: Resolved "black screen" hangs when importing PS4 save data for New Game+.
LoD Improvements: Enhanced Level of Detail (LoD) for far-range settlements and foliage. Stay tuned for our coverage of the upcoming 1
Audio Mix: Reduced excessive reverb and improved dialogue panning in conversations.
Visual Polish: Removed visible neck seams on character models and fixed floating climbing points.
Mount Mechanics: Fixed acceleration issues and motion aiming while riding. PC-Specific Optimizations
Steam Input: Addressed occasional loss of controller functionality.
Ultrawide Support: Fixed shadow flickering in Meridian at 21:9 and 32:9 resolutions. *This article has been written for informational purposes
Stability: Patched crashes occurring during resolution switching and specific late-game cutscenes.
Steam Deck: Verified compatibility with optimized default graphics and legible text.
💡 Existing owners of the PS4 version can upgrade to the Remastered edition for $9.99.
One of the remaster’s headline features is software-based ray tracing for reflections on Meridian’s metallic surfaces and frozen lakes. However, version 1.0.36 introduced a shimmering effect dubbed “ghost metal” by the community—reflections would persist for 2-3 frames after a character moved.
Fix in 1.0.37: The ray tracing accumulation buffer has been reset. Reflections now correctly update per frame. On PC, the update adds a new slider: Raytraced Reflection Resolution (Low/Medium/High). Setting this to High fixes the ghosting but costs ~8 FPS on an RTX 3070.
A niche but annoying bug where Rost’s dialogue during "The Proving" would desync by roughly 0.5 seconds has been resolved. For lore hunters, your immersion is now safe.
No patch is perfect. Here’s what Nixxes has acknowledged but not yet fixed: