Kingdom Rush Frontiers Premium All Heroes Unlocked Andumpym Updated [ 2026 Update ]

In the official version of Kingdom Rush Frontiers, players have access to a few free heroes (like the melee tank Alric and the archer Mirage). However, the most powerful and mechanically unique heroes—such as the dragon Bonehart, the insectoid Karkinos, or the demonic Shat'ra—require real-money purchases or an absurd amount of gem grinding.

For players specifically seeking a version where all heroes are unlocked (often referred to in community requests as "pumpy" or modded versions), the following findings apply:

The Umbra-Tide struck at moonless midnight. It didn’t roar. It absorbed—sucking sound, light, hope. In the official version of Kingdom Rush Frontiers

Alric’s shield wall broke in nine seconds. Sha’ta teleported behind the main tendril, sliced it—but the wound closed instantly. Bonehart’s ghost bombs passed through like smoke.

“It’s adapting,” Asra snarled, her updated shadow-step leaving after-images that the ooze tried to eat. “It learns.” It didn’t roar

Then Dumpym stepped forward.

No rush. No flash. Just a slow, squelching walk into the black. The Umbra-Tide wrapped around him—and stopped. Sha’ta teleported behind the main tendril, sliced it—but

Because Dumpym was already mud. Already rot. Already the thing the tide thought it was. He opened his mouth and drank a gallon of the ooze, then spat it back as fertile soil. Flowers bloomed on the battlefield for the first time in a century.

“He’s not fighting it,” Asra realized. “He’s digesting it.”

She signaled the others. New plan: feed the tide to Dumpym.