Skip to content

Kitserver Pes 2017 May 2026

Use an INI parser (like SimpleIni) to read sider.ini:

[kserv]
enabled = 1
kit.root = ".\kits"

[faceserver] enabled = 1

[lodmixer] multiplier = 2.5

[stadiumserver] enabled = 1


  • PES2017.exe
  • map.txt format:

    # TeamID, KitType (0=home,1=away,2=gk), ModelID, TexturePath
    101, 0, 18, "kits\Arsenal\home.png"
    101, 1, 20, "kits\Arsenal\away.png"
    101, 2, 10, "kits\Arsenal\gk.png"
    

    Implementation (pseudo):

    void Hook_LoadKitTexture(int teamID, int kitType, char* outPath) 
        char customPath[256];
        if (GetCustomKitPath(teamID, kitType, customPath)) 
            strcpy(outPath, customPath);
            return;
    Original_LoadKitTexture(teamID, kitType, outPath);
    

    Before Kitserver matured for PES 2017, modders had to manually rebuild the dt36.cpk or dt40.cpk files. This process was slow, prone to crashes, and made updating difficult. If you installed a new patch, you lost all your manual edits.

    Kitserver solves these problems by:

    Enhance Your Data Protection Now

    Request a free consultation with our data protection specialist to learn how our solutions can help you secure your endpoints.