V018 By The Mithril Hourglass: Maids Masters

Every action in v018 now generates two resources:

Design Note: You cannot win with only Silk. A manor too orderly attracts the Master’s greedy attention. You cannot win with only Steel. A manor too tense will combust. v018 requires balancing the two on a razor's edge. maids masters v018 by the mithril hourglass

The political map has expanded. You now interact with: Every action in v018 now generates two resources:

Choosing a patron locks out the other two for that playthrough, making v018 highly replayable. Design Note: You cannot win with only Silk

MAIDS MASTERS is a tactical social-deduction and resource-management RPG. It inverts the typical power fantasy. You do not play as the lord of the manor; you play as the Senior Household Manager—a disgraced tactician forced to whip a fractious, secret-laden staff of maids into shape while navigating the whims of absentee, dangerous nobility.

v018, "Gilded Chain," shifts focus from individual maid loyalty to factional ambition. The manor is no longer a home; it is a chessboard where every dusted vase and poisoned tea cup is a move.

Every action in v018 now generates two resources:

Design Note: You cannot win with only Silk. A manor too orderly attracts the Master’s greedy attention. You cannot win with only Steel. A manor too tense will combust. v018 requires balancing the two on a razor's edge.

The political map has expanded. You now interact with:

Choosing a patron locks out the other two for that playthrough, making v018 highly replayable.

MAIDS MASTERS is a tactical social-deduction and resource-management RPG. It inverts the typical power fantasy. You do not play as the lord of the manor; you play as the Senior Household Manager—a disgraced tactician forced to whip a fractious, secret-laden staff of maids into shape while navigating the whims of absentee, dangerous nobility.

v018, "Gilded Chain," shifts focus from individual maid loyalty to factional ambition. The manor is no longer a home; it is a chessboard where every dusted vase and poisoned tea cup is a move.