Metal Gear Rising Revengeance 2014 Reloaded Guide
One of the 2014 Reloaded group’s hidden gems was a ReShade preset that removes the game’s muddy yellow filter. It mimics the E3 2012 trailer lighting. Find it on Nexus Mods as Reloaded Shader Suite.
In a 2024 interview, a former PlatinumGames programmer admitted: “We knew the PC port was rough. We saw the ‘Reloaded’ pack floating around the office. Honestly, some of their tweaks taught us things about our own engine.” Metal Gear Rising Revengeance 2014 Reloaded
Open MGRSaveData\GraphicOption. Insert these lines (the “Reloaded” golden config): One of the 2014 Reloaded group’s hidden gems
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ResolutionY=2160
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Metal Gear Rising: Revengeance represents a fascinating pivot in one of gaming's most storied franchises. Originally conceived as Metal Gear Solid: Rising—a stealth-action title focusing on events between MGS2 and MGS4—the project struggled to find its footing under Kojima Productions. It was eventually handed to PlatinumGames, the masters of the "Character Action" genre (developers of Bayonetta). The result was a game that abandoned the slow-paced tactical espionage of its predecessors in favor of high-octane, lightning-fast action. In a 2024 interview, a former PlatinumGames programmer
The 2014 PC release brought this console hit to Windows, marking a significant moment for PC gamers who had long missed out on the mainline Metal Gear entries.
