Metroid Zero Mission Top | iPhone |

The stealth sequence in Chozodia is where players quit. Here are the top survival rules:

If your request was about getting a "Top Time" (Speedrunning): metroid zero mission top


| Rank | Game | Common Position | | :--- | :--- | :--- | | 1 | Super Metroid | #1 | | 2 | Metroid Dread | #2 | | 3 | Metroid: Zero Mission | #3 | | 4 | Metroid Prime | #4 | | 5 | Metroid Fusion | #5 | The stealth sequence in Chozodia is where players quit

Zero Mission consistently beats Fusion due to its open-ended exploration vs. Fusion's linear, story-driven structure. | Rank | Game | Common Position |

We cannot discuss the "top" of Zero Mission without praising its presentation. Even by today’s standards, the GBA’s sprite work is stunning. The intro cutscene showing Samus’s gunship landing on Zebes uses a cinematic letterbox that was revolutionary for handhelds.

Composer Kenji Yamamoto took the haunting, minimalist themes of the NES original and injected them with adrenaline. The Brinstar theme—with its driving bass line—is arguably the top track in the entire series, perfectly capturing the feeling of exploring a dangerous, living planet.

In the final area leading to Mother Brain, there is a long vertical room with rising lava. At the top of this room, before exiting, freeze a hovering enemy with the Ice Beam and climb on it to reach a hidden alcove containing 10 Missiles.