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Pes 2013 Img File List -

For nearly a decade, Pro Evolution Soccer 2013 has remained a gold standard for football simulation enthusiasts, largely due to its vibrant modding community. Unlike modern titles that use complex encryption, PES 2013 stores its core assets—kits, faces, stadiums, and menus—in .img files. Understanding this list is the first step to transforming your game into a fully updated masterpiece.

  • Common Edits: Replacing the generic scoreboard with Premier League, UEFA Champions League, or World Cup style boards.
  • Tool: Scoreboard Server (Kitserver) is preferred, but direct IMG replacement works.
  • Q: I don't see dt0b.img in my folder. Where is it? A: If you are using the Steam version or a "Rip" version, some files might be missing. You can download the standard dt0b.img from modding forums (like PES Patch) and place it in your folder.

    Q: Can I combine two mods (e.g., Faces and Balls)? A: Not easily. Because both mods replace the entire archive file, you cannot have two different dt0b.img

    Understanding the PES 2013 IMG File Structure For modders and enthusiasts of Pro Evolution Soccer (PES) 2013

    folder is the heart of the game's data. This directory contains the archives that house everything from player faces and kits to stadium textures and menu graphics. Modifying these files—often through tools like PES Ultimate Editor —is essential for installing patches like Core IMG Files and Their Contents The following files are found in the primary C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img directory: PES 2013 Patch Installation Guide | PDF | Stadium - Scribd

    .img files are the core archives that contain all the game's graphical and audio assets. Modders typically use a "Kitserver" or tools like PES Ultimate Data Explorer to open and edit these files. 📂 Key IMG File Functions The following files are located in the game's img folder:

    dt00_e.img / dt00_i.img: Contains text strings, menus, and fonts (the letter denotes the language, e.g., e for English).

    dt01.img: Stores crowd sounds, chants, and background audio.

    dt02.img: Contains the background music (BGM) and menu soundtracks.

    dt04.img: Holds database files, including player stats, team names, and league structures.

    dt05.img: Used for the HUD (Heads-Up Display), scoreboards, and in-game icons.

    dt06.img: Contains UI elements, including menus, formation screens, and some stadium graphics.

    dt07.img: The primary file for stadiums, including turf textures, goal nets, and stadium models.

    dt08.img: Primarily contains goalkeeper gloves and some accessories.

    dt09.img: Dedicated to boots, including specific Adidas, Nike, and Puma models.

    dt0c.img: The most important file for visual mods; it contains kits (uniforms) and player faces/hair.

    dt0f.img: Typically contains DLC content and updates released by Konami after the initial launch. 🛠️ Common File IDs (Slots)

    When using a tool like PES Ultimate Data Explorer, you will need specific slot numbers to replace textures: Faces/Hair: Found in dt0c.img. Faces: IDs 131 to 2007 Hairs: IDs 4206 to 6082 Kits (Uniforms): Found in dt0c.img. Kit Slots: 6360 to 6819 Boots: Found in dt0c.img or dt09.img. Example: 6207 (Adidas Predator), 6211 (Nike CTR 360) Balls:

    Ball Slots: Approximately 35 unique slots available for custom balls 📝 Important Editing Tips

    Backup First: Always copy your original .img files before attempting to overwrite them with mods.

    The Edit.bin: Player and team names are often stored in the EDIT.bin file (usually in Documents/KONAMI/Pro Evolution Soccer 2013/save). You may need a PES 2013 Editor to sync these with your .img changes.

    Kitserver: Most modern patches use a "Kitserver" folder structure which allows you to "inject" files without actually opening and modifying the massive .img archives directly.

    I can provide more specific ID numbers for a certain team or player if you tell me: Which specific team or league are you trying to edit?

    Are you looking to add new stadiums or just update the kits? Are you using a specific patch like PESEdit 6.0?

    PES 2013 Kits, Boots, and Logos Guide | PDF | Adidas - Scribd

    The .img files in Pro Evolution Soccer (PES) 2013 are the backbone of the game's data, containing everything from player faces and kits to stadium sounds and menus. Modders and data miners often reference the PES 2013 Kit, Boot, and Logo Guide on Scribd to navigate these massive archives. Key .img File Categories dt0b.img: Contains ball models and icons. dt0c.img: Holds player data, including: Faces: IDs 131 to 2007. Hairs: IDs 4206 to 6082. Boots: Over 100 variations including Adidas and Mizuno. dt0f.img: Updates for latest boots and DLC kits.

    dt01.img: Audio files for national anthems and stadium chants.

    dt04.img: Database files containing team names and player stats. The Last Patch of 2013

    Leo sat in a dark room, the glow of his monitor illuminating a spreadsheet labeled PES_2013_File_List.txt. Outside, it was 2024, but inside his PC, it was forever 2013. He was the "Archivist," one of the few modders still updating a game most had forgotten.

    He scrolled through dt0c.img, searching for the exact ID to replace a retired legend’s face with a new wonderkid. In the PES Wiki community, fans still argued that this engine had better physics than modern titles. Leo clicked "Import" on a custom .bin file, watching as the pixelated pixels shifted.

    When he finally hit "Kick Off," the familiar Savoir Adore soundtrack filled the room. For Leo, it wasn't just about the files; it was about keeping a specific feeling alive—one where a 128KB boot texture meant the difference between a generic match and a piece of history.

    💡 Pro Tip: Use tools like PES Image Explorer or Game Graphic Studio to open and edit these files directly. Pes 2013 Img File List

    If you’re looking for a specific file ID for a team or player, or if you need detailed instructions on how to use a modding tool like Kitserver, just let me know!

    PES 2013 Kits, Boots, and Logos Guide | PDF | Adidas - Scribd

    Pro Evolution Soccer (PES) 2013 is the heart of the game's data, containing thousands of assets that modders have used for over a decade to keep the game alive. The PES 2013 File Library

    file acts as a container for specific game elements, categorized by their function: dt0b.img (Equipment)

    : Contains the fundamental assets for match day, including over 35 different balls (from classic WE-PES models to the Adidas Finale) and 60+ boot models from brands like Nike, Adidas, and Puma. dt0c.img (Visuals) : The most popular file for modders, housing over 6,000 player kits and faces

    . This file allows for the "faces" and "hairs" updates that keep legends like Messi and Ronaldo looking current. dt0f.img (DLC Updates)

    : Used for Data Pack (DLC) updates, containing refined assets like coach suits

    (summer and winter variants) and additional assistant attire. dt00_e.img (Text/Language)

    : Primarily contains the game's text strings, menus, and English language localizations. dt01.img & dt04.img (Audio)

    : These files typically manage the game’s sound effects and soundtracks. A "Story" of Survival The story of the PES 2013

    files is one of community endurance. While Konami moved on to newer engines and eventually rebranded to , the PES 2013 community never left.

    Pes 2013 Img File List | PDF | Adidas | Sports Teams - Scribd

    When using major patches (e.g., PESEdit, Smoke Patch, Wild), additional or renamed IMGs may appear:

    | File Name | Purpose | | :--- | :--- | | dt0c.img | Often contains new scoreboards, adboards, or stadiums (not original). | | dt0f.img | Frequently used for updated faces, tattoos, or boots. | | dt0g.img | Generic patch data – sometimes crowds or turf. | | unnamed_*.bin | Found inside IMGs – actual file names are numbers (e.g., unnamed_12.bin = boot model). |

    He shared his own annotated list on Evo-Web, adding notes like:
    “dt0b.img – adboards (beware: some are encrypted)”
    “dt05_e.img – English menu fonts (don’t touch unless you want crash)”

    The list became a sticky post, passed from hard drive to hard drive. Even today, in 2026, a PES 2013 modder will whisper: “You got the img file list?” — and someone will nod.


    Why it matters:
    Without that list, modding PES 2013 is like surgery in the dark. With it, you can turn a 10-year-old game into a 2026 masterpiece — new faces, 4K kits, real chants. The .img files are the DNA; the list is the genome map.

    Want the actual full list (over 100+ files with detailed contents)? I can paste it here or send it as a clean table.

    Pes 2013 Img File List: A Comprehensive Guide

    Are you a fan of the popular football video game series, Pro Evolution Soccer (PES)? Specifically, are you interested in the image files used in PES 2013? Look no further! This document provides a detailed overview of the PES 2013 img file list, including its contents, structure, and usage.

    What are IMG files in PES 2013?

    In PES 2013, IMG files are used to store various game assets, such as textures, graphics, and other visual elements. These files are essential for the game's visual representation and are used by the game's engine to render the game's graphics.

    Structure of PES 2013 IMG files

    The IMG files in PES 2013 are organized in a specific structure, which includes:

    List of PES 2013 IMG files

    Here is a list of some of the most common IMG files found in PES 2013:

    How to edit PES 2013 IMG files

    Editing PES 2013 IMG files requires specialized software, such as PES Tool or IMGTool. These tools allow users to extract, modify, and reinsert game assets, such as textures and graphics.

    Conclusion

    In conclusion, the PES 2013 img file list is a comprehensive collection of game assets that are essential for the game's visual representation. Understanding the structure and contents of these files can help gamers and modders to create custom content and modify the game's graphics. Whether you're a seasoned PES player or a newcomer to the series, this guide provides valuable insights into the world of PES 2013 img files.

    Pro Evolution Soccer 2013 (or PES 2013) remains an absolute pinnacle of football simulation gaming. Decades after its initial launch, a massive global modding community continues to update rosters, kits, and graphics. Central to modding this classic game is understanding the database of the img folder. For nearly a decade, Pro Evolution Soccer 2013

    This folder contains the core assets packed into .img files, often referred to as Archive File System (AFS) files. Modders use tools such as AFS Explorer or PES Ultimate Data Explorer to unpack these containers and replace default textures, audio, and databases.

    Below is the definitive guide and file list for the PES 2013 img directory. Core Structure of the PES 2013 img Folder

    When you navigate to the installation directory (usually C:\Program Files\KONAMI\Pro Evolution Soccer 2013\img\), you will find several categorized archive files. Each file handles a specific type of asset in the game:

    dt00_e.img / dt00_f.img: Text and language files (localized letters, menus, and on-screen text).

    dt01.img: Crowd chants, stadium ambient sounds, and referee whistles.

    dt02.img: Background music (BGM) tracks and playlist assets.

    dt04.img: The game database (player stats, transfer IDs, team structures, and league data).

    dt05_e.img: Language-specific graphic interfaces (like English font graphics).

    dt06.img: Global menu graphics, scoreboards, UI elements, and loading screens.

    dt07.img: Stadium files (grass textures, crowd models, goals, nets, and adboards). dt08.img: Goalkeeper gloves and manager suits. dt0b.img: Football assets (balls and previews).

    dt0c.img: Massive directory for player faces, hairstyles, player boots, and team kits. dt0d.img: Player 3D models and base physics motions.

    dt0f.img: Downloadable Content (DLC) updates containing winter transfer packs and updated balls. Mapped Overview of Key .img Files

    Modders rely on numerical IDs (often named as unnamed_XXXX.bin) within these archives to inject updated content. Knowing exactly where these files are located is critical to avoiding game crashes.

    PES 2013 Kits, Boots, and Logos Guide | PDF | Adidas - Scribd

    In Pro Evolution Soccer (PES) 2013, the .img files located in the game's installation directory serve as the main containers for all game assets, such as kits, faces, stadiums, and music. Modders often use an "Img File List" to identify specific file IDs (slots) for replacement . PES 2013 Core .img Files

    Each .img file contains thousands of sub-files (BIN files) that hold specific data:

    dt00.img: Contains internal game logic, database files, and basic UI elements.

    dt01.img: Stores most of the game's audio files, including crowd chants and sound effects.

    dt02.img: Primary container for background music and soundtrack files.

    dt04.img: Holds script files, league structures, and text data.

    dt05_x.img: Contains language-specific text and localized graphical assets (e.g., dt05_e.img for English).

    dt06.img: The main UI container, holding menus, scoreboards, and general graphics.

    dt07.img: Stores stadium models, textures, and environmental assets like grass and sky.

    dt08.img: Contains adboards and miscellaneous stadium graphics.

    dt09.img: Primarily stores team logos, league emblems, and some kit textures. dt0b.img: Contains ball models and textures .

    dt0c.img: The most edited file; it contains player faces, hair, boots, and kits .

    dt0f.img: Used for DLC updates, often overriding original files with updated player stats and transfers. Key File ID Ranges (dt0c.img)

    The dt0c.img file is the heart of visual modding. According to common PES 2013 File Lists, the IDs are typically organized as follows : Faces: Slots 131 to 2007. Hair: Slots 4206 to 6082.

    Boots: Slots 6206 to 6336 (e.g., 6207 is the Adidas Predator LZ) . Kits: Slots 6360 to 6819. Essential Tools

    To view or export these files, you will need specific community tools:

    PES File Explorer: For browsing the contents of any .img file and exporting BIN files. Common Edits: Replacing the generic scoreboard with Premier

    Kitserver 13: A tool that allows you to add files to the game without directly modifying the original .img containers . PES Editor: For managing player IDs and database entries.

    PES 2013 Kits, Boots, and Logos Guide | PDF | Adidas - Scribd

    The img folder is the core architectural component of Pro Evolution Soccer 2013

    , containing the game's high-definition textures, audio, and physical assets. For modders and enthusiasts, understanding this file list is essential for updating rosters, kits, and stadium visuals. Core IMG File List and Functions

    PES 2013 uses .img containers (specifically AFS format) to store thousands of indexed "unnamed" files.

    PES 2013 Kits, Boots, and Logos Guide | PDF | Adidas - Scribd

    The IMG files in Pro Evolution Soccer (PES) 2013 are essentially container archives located in the game's installation directory (typically C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img

    ) that hold all the game's textures, 3D models, and databases.

    For modding, identifying the correct "unnamed" file ID within these containers is crucial. Below is a breakdown of the primary containers and their core contents based on the common PES 2013 Img File List Core IMG Container Map dt00_x.img: Contains player call-names and announcer audio. Stores in-game sound effects and crowd noises. Database Container. This is the most edited file, containing sleeve patches , league/cup logos, team names, and competition structures.

    Contains the main menu graphics, HUD, scoreboards, and general UI textures.

    Dedicated to stadium models, pitch textures, and surrounding environment assets.

    Holds player face textures and 3D hair models for licensed players. Usually used for DLC updates

    ; it overrides older files to add new boots, balls, and updated player stats. Common File ID (Unnamed) References

    Within these containers, specific items are referenced by "unnamed" IDs. File Range / ID Sleeve Patches ID 1–20 (dt04)

    Champions League, Europa League, and domestic league patches. ID 45–52 (dt04) League logos for Premier League, Serie A, Liga BBVA, etc. Various (dt0b)

    Over 35 balls including Adidas Finale 2012, Nike Maxim, and classic WE-PES balls. Various (dt0c/f)

    Over 60 models from brands like Nike, Adidas, Puma, and Umbro.

    Thousands of home, away, and goalkeeper kits for clubs and national teams. Modding Notes Kitserver 13 : Most players use the Kitserver tool

    to manage these files without having to permanently edit the original Option Files : While IMG files handle visuals, Option Files (located in Documents\KONAMI\Pro Evolution Soccer 2013\save

    ) handle the latest transfers, real player names, and team formations.

    Pes 2013 Img File List | PDF | Adidas | Sports Teams - Scribd

    Pro Evolution Soccer (PES) 2013 folder is the core directory containing all game assets, including textures, 3D models, audio, and UI elements. These are stored in

    container files, which act like archives that can be opened and modified using tools like PES Ultimate Data Explorer AFS Explorer Core IMG File Mapping The game's data is distributed across several primary files, each dedicated to specific asset types:

    Pes 2013 Img File List | PDF | Adidas | Sports Teams - Scribd

    This report details the primary .img archives found in the img folder of the game (PC version), their contents, and their purpose for editing, modding, or troubleshooting.


    Some patches from 2013-2015 might reference these. Modern patches often ignore them.

    | File | Notes | | :--- | :--- | | dt03_x.img | Rare – used only in Japanese/J-League versions. | | dt0z.img | Not official – usually a custom file added by modders for extra boots. | | tmp.img | Temporary cache file – safe to delete if game runs. | | backup.img | Created by PES Editor – safety copy. |

    Below is the complete breakdown. Files are listed alphabetically with their function, risk level, and common use case.

    In the world of Pro Evolution Soccer 2013, deep inside the game’s folder, lay a treasure trove — the img folder. To most players, it was just a bunch of cryptic files: dt00_e.img, dt0c.img, dt06.img… but to modders, it was the soul of the game.

    Every face, every boot, every stadium chant, every menu button — all locked inside those .img containers.