If you want to customize your PES 2021 experience with custom chants, commentary, or stadium music, these tools are absolutely essential. However, they are community-made utilities, meaning they lack the polish of professional software and require some technical know-how to use correctly.
The PES Sound Converter 2021 is a specialized utility software designed to extract, convert, and repack audio files from Konami’s PES 2021 (and often backwards compatible with PES 2020 and 2019). Unlike simply dragging an MP3 into a folder, the sound engine of PES uses proprietary formats (primarily .awb and .acb files—CriWare’s proprietary audio container).
This converter acts as a bridge. It decodes these encrypted Crytek/Audio files, allowing the user to replace them with standard formats (WAV, MP3, OGG) and then re-encodes them back into a format the game engine understands. For the 2021 edition, the tool was updated to handle the specific encryption keys and sample rates (typically 48,000 Hz) that Konami implemented.
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If you are a seasoned eFootball PES 2021 (or PES 2020) player, you know that one area where Konami has historically struggled compared to its main competitor is the atmospheric audio. While the gameplay on the pitch might be superior for many, the silence in the stadiums, the repetitive commentary, and the lack of real-life chants can make the beautiful game feel a bit hollow.
For the modding community, 2021 was a golden age of customization. We had the Sider tool, we had Option Files, and most importantly, we had tools to inject life back into the audio. If you’ve ever wanted to hear your team’s specific anthem, replace the uninspired commentary with classic lines, or fix a licensing issue regarding team names, you needed a PES Sound Converter.
In this deep dive, we are going to look at the state of PES sound conversion in 2021, the tools you needed, and how the process worked to turn your game into a broadcast-quality experience. pes sound converter 2021
Cause: Loop points are not set correctly.
Fix: In the converter, manually enter the sample number for the loop end. Example: For a 3-second chant at 48kHz (144,000 samples), set loop end to 144,000 and loop start to 0.
If you were modding PES in 2021, you didn't just use one tool; you used a suite. Here is the hardware required for the job:
This was the tricky part that scared off many newcomers. You couldn't just name the file "Chelsea_Anthem.hca" and expect the game to know what it was. If you want to customize your PES 2021
You had to know the Asset ID or the specific folder path the game looks for.
| Problem | Likely Solution | |---------|----------------| | “Failed to open CPK” | CPK is encrypted (e.g., DLC files). Use a decrypted CPK or extract via CriPakTools first. | | Imported sound crashes game | Wrong sample rate/bitrate. Re-convert to 44100 Hz, 16-bit PCM WAV → then to HCA. | | No sound after import | Replace a sound of shorter or equal length. Longer sounds break the bank. | | Tool won’t convert MP3 | Install K-Lite Codec Pack or convert MP3 to WAV (44100 Hz) externally first. | | HCA files sound distorted | Lower the volume gain (-3 dB to -6 dB) before converting. | | Sider doesn’t recognize .hca | Ensure folder path exactly matches game’s internal structure (use CPK Explorer to verify). |