Ps4 Patch Builder V1.3.2 File
For the uninitiated, the PS4 operating system treats game updates and DLC as packages (PKG files). Normally, these are downloaded officially from Sony’s servers. However, when modders want to inject custom code—such as an English translation patch for a game never released in the West—they cannot simply drag and drop files onto the console.
PS4 Patch Builder bridges this gap. It is a Windows-based utility designed to take modified game files (assets, executables, and config files) and pack them into a format the PS4 recognizes as a legitimate update or patch.
Some users modify patches to remove the "Check for Update" dialogue that appears on jailbroken consoles (which often cannot connect to PSN safely). By editing the param.sfo, you can set the update version to 0.00, effectively disabling update nags. ps4 patch builder v1.3.2
v1.3.2 supports patch chaining. Instead of rebuilding the PKG for each mod, create a text file listing the patches in order:
# patch_manifest.txt
60fps.patch
unlock_fov.patch
no_chest_anim.patch
Load this manifest into the Batch Mode of the tool, and it will apply all three sequentially. For the uninitiated, the PS4 operating system treats
With the scene slowly shifting toward PS5 and newer PS4 exploits (like PPPwn for 11.00), is this old tool still useful?
Yes—for legacy titles. Most game modding communities (WWE 2K, NBA 2K, Bloodborne, Persona 5) still rely on v1.3.2 because later versions introduced compatibility bugs with specific CUSA ID formats. If you are modding a game released before 2022, this is the golden standard. Load this manifest into the Batch Mode of
Before you begin, ensure you meet the prerequisites:
Version 1.3.2 isn’t a revolutionary rewrite, but it is the most stable “quality of life” release of the tool. Key features include: