Mechanized Infantry
Armor (Light/Medium/Heavy Tanks)
Armored Recon
Self-Propelled Artillery
Towed Artillery
Anti-Tank (AT)
Anti-Air (AA)
Frigate/Corvette
Destroyer
Cruiser
Battleship
Aircraft Carrier
Submarine (Diesel/SSN/SSBN)
The backbone of territorial conquest. Divided into Combat, Support, and Engineering.
| Category | Subtypes | Key Examples | Role & Notes | |----------|----------|--------------|----------------| | Infantry | Light, Motorized, Mechanized, Special Forces, Marines, Paratroopers | Basic Infantry (1936), Motorized Infantry (WW2), Mechanized Infantry (Cold War+), SFOD-D (Modern) | Captures land, holds ground. Mechanized infantry is best for combined arms. | | Armor | Light, Medium, Main Battle Tank (MBT), Heavy, Tank Destroyers | Panzer IV, T-34, M1 Abrams, Leopard 2A7, T-14 Armata | Breakthrough and anti-armor. MBTs dominate post-1960. | | Artillery | Towed, Self-Propelled (SP), Rocket Artillery, Mortars | M109 Paladin, BM-21 Grad, 2S19 Msta-S | Softens defenses before assaults. Rocket artillery has high area damage. | | Anti-Air (AA) | Towed, Self-Propelled, SAMs | Gepard, MIM-104 Patriot, SA-11 Gadfly | Protects from air strikes. SAMs outrange guns. | | Recon | Scout cars, Drones (e.g., RQ-7 Shadow), Light armor | BRDM-2, LAV-25, Fennek | Vision radius and spotting. Vital for avoiding ambushes. | | Engineers & Supply | Bridgelayers, Combat Engineers, Supply Trucks | M60 AVLB, Biber, HEMTT | Build fortifications, repair bridges, resupply ammo/fuel. | supreme ruler ultimate unit list
Tip: Combined arms (infantry + armor + artillery + AA) beats spamming one unit type.
Is the unit list good? Yes, but it is strictly for enthusiasts.
Summary Score: 7.5/10 It loses points for UI clutter and a steep learning curve, but gains massive points for historical accuracy, the ability to design custom units, and the satisfying progression of military technology across 100 years of history.
Supreme Ruler: Ultimate is a grand strategy game that allows players to control a nation and guide it through various ages of history. The game features a vast array of units, each with its unique characteristics, strengths, and weaknesses.
To better assist you, could you please specify what you would like to know about the unit list? Are you looking for:
Units gain experience over time, improving combat efficiency. Morale drops when out of supply, losing battles, or during prolonged wars.
Artillery fights from the second line. You need Indirect Fire capability. Mechanized Infantry
Often overlooked but game-winning.
Tactical Fighter
Interceptor
Strategic Bomber
AWACS / AEW
Transport / Airlift