Patches — Switch 60fps
Using Switch 60fps patches is not for retail, unmodified consoles. You must have:
Warning: Nintendo bans consoles that go online with CFW active. Always enable Exosphere or DNS-MITM to block telemetry.
Before you get excited, understand the physics of the Switch. The console’s Tegra X1 chip (even in the "Mariko" OLED models) is underpowered by 2025 standards. A 60fps patch is useless if the hardware cannot sustain that frame rate.
Games that work well (with overclocking):
Games that are demanding (require heavy overclock): switch 60fps patches
Games that break entirely: Some games tie physics or game logic to frame rate. Applying a 60fps patch to Dark Souls Remastered makes weapons degrade twice as fast. Pokémon Scarlet/Violet will desync animations and cause camera glitches.
The Nintendo Switch hardware is underpowered compared to other consoles. Many games are capped at 30 frames per second (FPS) to maintain stability. A "60FPS Patch" is a modification (usually a cheat code or a modified executable) that tells the game to run its internal logic at 60 frames per second instead of 30.
There are two main types:
Nintendo famously used asynchronous loading to keep this game at 60FPS most of the time, but it drops in New Donk City and multiplayer. Using Switch 60fps patches is not for retail,
When applied correctly, the difference is night and day.
| Game | Native FPS | Patched FPS | The Difference | | :--- | :--- | :--- | :--- | | Zelda: Breath of the Wild | 30 fps (with drops) | 60 fps (stable) | Camera panning becomes liquid. Aiming bow is snappier. | | Dark Souls: Remastered | 30 fps | 60 fps | Parrying and dodging become frame-perfect. The Blighttown bog no longer stutters. | | The Witcher 3 | Dynamic (25-30) | 60 fps (in handheld) | CDPR’s "miracle port" feels like a PS4 version. | | Persona 5 Royal | 30 fps (docked/handheld) | 60 fps | UI animations and combat flow at double the speed (note: requires a speed fix patch to avoid double-speed menus). |
Note: Some games, like Persona 5 Royal, tie UI speed to frame rate. A 60FPS patch must be paired with a "speed correction" mod.
The largest repository for these patches is maintained by the community on GitHub. Warning: Nintendo bans consoles that go online with
Primary Source: HFreyerz/Switch-60FPS-Patches (Search this on GitHub).
Alternative Sources:
Yes, if:
No, if: