Batocera does not emulate the Taito Type X in the traditional sense (like MAME or FB Neo). Instead, because the Type X games run natively on x86 Windows, Batocera supports running the original game executables via WINE or a Windows compatibility layer (often through the windows emulator system).
Batocera currently supports Type X, X+, and X2 out of the box via a specialized emulator wrapper called TPP (Taito PC Parser) or using JConfig loaders. taito type x batocera
While the original Type X ran on a Pentium 4, running it through Batocera’s translation layers requires a bit more headroom. Batocera does not emulate the Taito Type X
Here is the magic trick: Batocera does not "emulate" the Taito Type X via MAME or FinalBurn. Instead, it uses a custom script that launches the native Windows .exe files via WINE (Wine Is Not an Emulator). While the original Type X ran on a
Because the Type X is x86 architecture, you aren't translating CPU instructions. You are simply tricking the game into thinking it is running on a Taito JVS I/O board.