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Tekken 8 Update 10102 10201 29022024 Upd -

Just days after 1.02.01, a game-breaking infinite combo was discovered with Jin Kazama. Using a specific sequence involving Zanshin into Omen Stance, players could loop the opponent infinitely against the wall. This was live in ranked matches for about 48 hours, causing major community uproar.

Due to inconsistent version numbering across platforms, here’s a quick guide: tekken 8 update 10102 10201 29022024 upd

| Update nickname | Steam build ID | PS5 version | Xbox version | Date (2024) | |----------------|---------------|-------------|--------------|--------------| | 1.01.02 | 13487692 | 1.002.002 | 1.0.0.22 | Feb 9 | | 1.02.01 | 13599045 | 1.003.001 | 1.0.0.28 | Feb 22 | | 29022024 upd (1.02.02) | 13648221 | 1.003.002 | 1.0.0.30 | Feb 29 | Just days after 1

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This was the first major post-launch balancing patch for Tekken 8, following the game’s release on January 26, 2024. It focused on three areas: game stability, online fixes, and character adjustments (primarily nerfs to top-tier characters and buffs to low-tier ones). This was the first major post-launch balancing patch

Balance was a conversation; the devs listened. 10.20.1 arrived as a system-focused refinement intended to sharpen pacing and reward cleaner play.

The metagame shifted: players who prized fundamentals surged ahead, while others adapted their offense to regain momentum under subtler conditions.