Tentacle Mart — V010 Strange Girl New

Before diving into the "Strange Girl," let's establish the baseline. Tentacle Mart, developed by the obscure solo dev "DeepCrust," is a hybrid game. On the surface, it is a satirical retail management sim. You play as an unnamed clerk working the night shift at a 24-hour convenience store in a coastal town plagued by Lovecraftian horrors.

The gameplay loop is simple: stock shelves, clean up leaks, and serve customers. The twist? The customers are mutated fish-people, sentient slimes, and—most famously—sapient tentacles that have grown from the floorboards. The "Mart" in the title refers to the fact that these eldritch beings buy energy drinks, instant ramen, and cigarettes with human currency.

The game has been in early access for two years. Version 1.0 (v1.0) released to mild acclaim. However, the v010 patch (which the community has nicknamed "The Whisper Update") is a pre-release beta branch for version 1.1—and it changes everything.

The fluorescent lights of Tentacle Mart flickered in uneven rhythms, casting the aisles in a sickly green hum. It was 3:47 AM, and the only sounds were the wet shuffle of product restock and the occasional sigh from the break room vent.

Then she walked in.

Not through the automatic doors — those were sealed after midnight. Just… there. Aisle 7. Between the Abyssal Salt Rub and the “Heirloom Polyps” jarred selection.

She looked maybe nineteen. Pale, dark hair sticking to her forehead like she’d just crawled from somewhere damp. Her uniform was wrong: a faded Tentacle Mart vest over what looked like a hospital gown. No shoes.

“You’re new,” said the register AI. Its voice was calm, almost bored.

She didn’t blink. Instead, she raised one hand — too many knuckles, wrong number of fingers — and pointed at the back cooler. tentacle mart v010 strange girl new

“Where is the eighteenth sample?”

The floor shuddered. From the freezer section, a low thrum answered. Something with too many suckers shifted behind the frosted glass.

The night manager, a tired man named Lou who’d seen three mergers and two dimensional rifts, walked over with a mop bucket.

“New girl,” he said, not unkindly. “We don’t serve the deep ones until 4 AM. Policy change. Corporate.”

She tilted her head 180 degrees.

Lou sighed. “Fine. I’ll get the sample tray. But you clock in first. We’re short-staffed.”

For the first time, she smiled — too wide, gums dark as kelp forests.

“I don’t have a Social Security number,” she whispered. Before diving into the "Strange Girl," let's establish

Lou handed her a name tag. It read: STRANGE GIRL (NEW).

“You do now.”


Based on the title provided, this refers to a specific scene or character interaction in the adult game Tentacle Mart (specifically version 0.10 or similar).

In Tentacle Mart, progression is usually tied to buying specific items to unlock new character variants or scenes. The "Strange Girl" typically refers to a character archetype (often a Goth, Emo, or supernatural-themed customer).

Here is a guide on how to unlock and interact with the Strange Girl in Tentacle Mart.

The keyword "new" in your search implies you are looking for the specific scene unlocked at maximum mood/affection.

The addition of the "Strange Girl" in v010 is a positive step toward diversifying gameplay. She adds a layer of mystery and deduction that prevents the gameplay loop from becoming repetitive. Future updates should focus on expanding her backstory or providing a "journal" system to help players track her preferences.

Tentacle Mart is a spin-off game of Lovecraft Locker developed by Strange Girl Studios Based on the title provided, this refers to

. It is an adult-themed interactive fiction or casual game where players typically use tentacles to capture girls in various settings. Specific features associated with the update or general gameplay include: HTML5/Browser Support : The game is developed as a browser-friendly HTML5 title. Android Version

: A dedicated Android build for version 0.1.0 exists for mobile play. Capture Mechanics

: The core gameplay involves grabbing characters using "horny tentacles". Settings/Environments

: Stages include themed areas like "Haunted maintenance tunnels". Technical Performance

: Some players have reported frame rate issues in the Windows version (characters moving at "light speed") that are reportedly not present in the HTML version.

You can find more information or download the demo version directly from the Strange Girl Studios official website Itch.io profile or how this spin-off differs from Lovecraft Locker 2

It sounds like you’re referencing a specific scene, storybeat, or update from a niche or indie game, visual novel, or interactive fiction project — possibly titled Tentacle Mart, version 0.10, involving a strange girl and a new character or event.

While I don’t have direct access to unpublished or private game builds, I can provide an original atmospheric narrative piece inspired by that title and concept. Feel free to use, adapt, or expand it for your project.


If you are trying to get her to spawn repeatedly for currency or gallery unlocks:


Note on Game Versions: If you are playing a version newer than 0.10 (like 0.20 or 0.30), the "Strange Girl" might have been given a specific name (like "Luna" or "Spectra") or moved to a specific "Event" tab in the gallery. The mechanics remain the same: sell dark items $\rightarrow$ max mood $\rightarrow$ unlock scene.

  • Risk/Reward:
  • Unlock Condition: She appears as a random event or after a specific trigger (e.g., reaching Day 2 or serving $X amount of customers).