Turbo Dismount Custom Levels Mobile Now
Join the Turbo Dismount Discord and ask for "mobile-tested levels." Many creators now tag mobile-compatible versions. You can also request someone convert a PC level for you – the format is identical, just object limits differ.
Now go launch some ragdolls into creative oblivion. 🚗💥
Turbo Dismount 's "Custom Levels" are a feature primarily designed for the PC version Steam Workshop mobile devices
(iOS and Android), the ability to download or play these specific user-created Steam maps is not officially supported Steam Community
While mobile players cannot access the Steam Workshop, they can still engage with level customization through the following methods: 1. Built-in Level Editing (Obstacle Placement)
The core "customization" on mobile is found within the pre-set levels provided by the developers. Obstacle Customization
: On each standard map, you can tap on specific highlighted points to choose different obstacles (e.g., ramps, turbo pads, brick walls, or giant fans). Physics Interactions
: The game relies on a high-speed physics engine where the placement of these obstacles completely changes the "flow" and destruction potential of the level. 2. Why Mobile Lacks Workshop Support File Format Issues
: Custom levels for Turbo Dismount are created using a specialized Unity Editor package and exported as Platform Restrictions
: Both the App Store and Google Play have strict rules against apps downloading and executing third-party code or complex external assets (like Unity scenes) that haven't been vetted by the storefront. Storage Pathing : On PC, users can manually drop
files into a "My Levels" folder, a process that is much more difficult to replicate on locked-down mobile operating systems. Steam Community 3. Creating vs. Playing If you want to levels, you must use a PC or Mac. The Editor : Creators use a free version of the Unity Editor (ideally version 2017 or older for compatibility) and the official asset package from developer Secret Exit. Dimensions : Custom levels are restricted to a playable area of 250 x 250 x 500 units : Developers test their levels by selecting "Load Custom Level" from the game's Options menu on PC. Steam Community Summary Table: Mobile vs. PC Turbo Dismount - Level Editing Guide - Steam Community
Turbo Dismount is available for mobile devices (iOS and Android)
, the ability to create or play custom levels is currently restricted to the PC version Steam Workshop turbo dismount custom levels mobile
The following essay explores the mechanics of custom levels in Turbo Dismount, the current limitations of the mobile platform, and the community's creative drive. The Mechanics of Chaos: Custom Levels in Turbo Dismount Turbo Dismount, developed by Secret Exit Ltd.
, is a kinetic sandbox where the primary goal is to subject the resilient Mr. Dismount to the most spectacular vehicular trauma possible. While the base game provides a diverse array of maps—ranging from standard highways to skyscraper-defying ramps—the introduction of Steam Workshop support
transformed the game from a static experience into an infinite laboratory of destruction. The PC Creative Engine
On PC, level creation is a deep, technical process. Creators utilize
, combined with a dedicated Turbo Dismount level editing package, to build their own arenas of mayhem. This allows for the construction of: Narrative Challenges:
Levels that tell a story, such as escaping police pursuits or surviving "the floor is lava" scenarios. Precision Stunts:
High-stakes jumps and building-to-building maneuvers that require perfect timing and vehicle selection. Absurdist Arenas:
Maps filled with massive turbo pads, brick walls, and explosive mines designed solely for maximum bone-breaking points. The Mobile Limitation
For mobile users on Android and iOS, the experience is more curated. Unlike the PC version, which allows users to "Load Custom Level" from external files or the Workshop, the mobile app does not currently feature an integrated level editor or a direct bridge to Steam's user-generated content. This is largely due to the hardware and file system constraints of mobile platforms, which make running unoptimized, community-created Unity assets difficult to manage. The Future of Dismounting Turbo Dismount - Level Editing Guide - Steam Community
If manually moving files sounds like too much work, many Android users turn to modified versions of the game.
Several fan sites and APK repositories host "Turbo Dismount Mods" that come pre-loaded with hundreds of custom levels. When you download and install these APKs, the levels are already inside the game, ready to play in a special "Custom" or "Mod" category.
A Word of Warning: Be very careful when downloading APKs from third-party sites. Always scan files for viruses and try to stick to reputable modding communities to avoid malware on your device. Join the Turbo Dismount Discord and ask for
There is a specific genre of video game that thrives not on winning, but on failing in the most spectacular way possible. Turbo Dismount is the king of this genre, and while the base game is a delightful exercise in vehicular destruction, the custom levels on mobile elevate it from a simple time-killer to an endless generator of slapstick comedy.
The Perfect Platform for Destruction
Playing Turbo Dismount on a touchscreen feels surprisingly intuitive. While PC players have the precision of a mouse to adjust ramps and obstacles, the mobile interface offers a tactile "sandbox" feel. Dragging a row of bowling pins onto a highway or rotating a ramp to launch a sedan into the stratosphere feels like playing with a digital Hot Wheels set—albeit one where the cars crumple like soda cans.
The mobile version shines because of its immediacy. You can design a Rube Goldberg machine of death in two minutes while waiting for a coffee, watch Mr. Dismount ragdoll through a dozen obstacles, and then tweak the level in real-time. The loop of Build > Launch > Cringe > Edit is seamless.
** An Endless Supply of Pain**
The true "good piece" of the mobile experience is the community-driven content. The level editor allows for creativity that goes far beyond what the developers envisioned.
The Physics of Comedy
What makes these custom levels work is the game’s unwavering commitment to physics. The humor isn't just that the car crashes; it’s how it crashes. On mobile, the custom levels test the engine's limits. You might see a dummy bounce off a trampoline, clip through a wall, and land perfectly in a dumpster—or get stuck in a glitched oscillation that vibrates the car into oblivion.
This unpredictability is the soul of the game. You aren't playing to win; you are playing to see what the physics engine decides to do with your creation.
The Verdict
Turbo Dismount custom levels on mobile represent gaming at its most pure: player agency mixed with physics-based anarchy. It is a stress ball for the modern age, allowing you to orchestrate disaster from the palm of your hand. It proves that sometimes, the best games aren't about saving the world—they're about launching a sedan off a cliff and watching the score counter go up.
While Turbo Dismount is famous for its chaotic, user-generated content on PC, the mobile version (Android and iOS) does not officially support the Steam Workshop or third-party custom level files. Instead, mobile players have access to a fixed set of maps, which can be expanded to 32 by purchasing the Premium version. The Mobile Customization Experience If manually moving files sounds like too much
Although you cannot download entirely new maps created by other users on mobile, the game provides several ways to customize the existing experience:
Obstacle Placement: Every mobile map includes specific "Obstacle placement areas." You can tap these areas to swap in various items—such as ramps, turbo pads, brick walls, or mines—to fundamentally change how a level plays out.
Photo Customization: You can personalize your character and vehicles by using photos from your own mobile gallery.
Vehicle & Pose Selection: Before a run, you can choose from various vehicles (including cars, trucks, and skateboards) and set the starting pose of Mr. Dismount to influence the physics of the crash. Why Mobile is Different from PC
The Steam version of Turbo Dismount utilizes a dedicated Level Editing Tool based on the Unity game engine. This tool allows PC creators to export .lvl files and upload them to the Steam Workshop. Mobile (Android/iOS) PC (Steam) Official Custom Levels Yes (Steam Workshop) Total Maps 12 Free / 32 Premium ~25 Base + Unlimited Custom Level Editor Access Not Available Included via Unity Package Vehicle Photo Skins How to Build a Custom Level (PC Only)
If you have access to a PC or Mac and want to create your own chaos, you can use the official tools provided by the developer, Secret Exit: how to play workshop maps for turbo dismount if possible?
Creation tools & UX
Distribution & discovery
Technical constraints & compatibility
Monetization & retention
Moderation, safety & legal