The most logical reason for this update is forward compatibility. With Tears of the Kingdom already released and rumors of a "Switch 2" (or next-gen console) circulating, Nintendo is likely patching BotW to ensure that save data transfers and cross-device features work smoothly.
Version 16.0 ensures that when you eventually move your 100% completion save file to new hardware, the physics engine (which is famously tied to frame rate) doesn't break. update 16 0 zelda botw
Playing BotW after TotK can feel jarring. You miss the verticality of Ascend, the creativity of Fuse, and the sheer depth of the Depths. The weapon durability system feels more punishing in BotW because you cannot simply tape a rock to a stick; you have to scavenge constantly. The most logical reason for this update is
However, BotW has a cohesiveness that the sequel sometimes lacks. The Sheikah Shrines and Towers fit the lore of a technological civilization rising from the ground, whereas TotK’s Zonai structures can feel somewhat "gamey" by comparison. The map, while reused, feels distinct—quieter, lonelier, and more mysterious. | You SHOULD update if
A few reasons:
| You SHOULD update if... | You should NOT update if... | | :--- | :--- | | You play exclusively on official hardware | You rely on a specific pre-1.6.0 mod setup | | You want the smoothest sleep/wake performance | You are preserving a glitch that was patched (very rare) | | You play online or use the Hero's Path feature | You are hoping for new content (there is none) | | You plan to transfer saves to a new Switch | You use a game cart and never connect to Wi-Fi |